ID3DXPRTCompBuffer::ExtractTexture method
Extracts the per-sample principal component analysis (PCA) projection coefficients from an ID3DXPRTCompBuffer compressed data buffer and adds the data to an IDirect3DTexture9 object.
Syntax
HRESULT ExtractTexture(
[in] UINT StartPCA,
[in] UINT NumPCA,
[in] LPDIRECT3DTEXTURE9 pTexture
);
Parameters
-
StartPCA [in]
-
Type: UINT
Starting value of the buffer coefficient from which to extract texture data.
-
NumPCA [in]
-
Type: UINT
Number of PCA coefficients to extract from the buffer.
-
pTexture [in]
-
Type: LPDIRECT3DTEXTURE9
Pointer to an IDirect3DTexture9 texture object that will store PCA coefficients.
Return value
Type: HRESULT
If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned.
Requirements
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See also