abs - vs
Computes absolute value.
Syntax
abs dst, src
where
- dst is the destination register.
- src is a source register.
Remarks
Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
---|---|---|---|---|---|---|
abs | x | x | x | x | x |
This instruction works as shown here.
dest.x = abs(src.x)
dest.y = abs(src.y)
dest.z = abs(src.z)
dest.w = abs(src.w)
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