D3DX_R16G16_SINT_to_INT2 function
Unpacks DXGI_FORMAT_R16G16_SINT shader data to an XMINT2.
Syntax
XMINT2 D3DX_R16G16_SINT_to_INT2(
UINT packedInput
);
Parameters
-
packedInput
-
The packed shader data.
Return value
The unpacked shader data.
Requirements
Requirement | Value |
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Header |
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