Texture3D::Operator function

Returns a read-only resource variable.

Syntax

R Operator[](
  in uint3 pos
);

Parameters

pos [in]

Type: uint3

The index position. Contains the (x, y, z) coordinates.

Return value

Type: R

A read-only resource variable.

Remarks

This method always accesses the first mip level. To specify other mip levels use the mip.operator[][] instead.

This function is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x x x x x

 

See also

Texture3D

Shader Model 5