ExperimentTrigger structure

Represents experiment trigger information.

Syntax

} ExperimentTrigger;

Members

type
The kind of experiment (capture) triggered.

key
When type is equal to EXPERIMENTTRIGGERTYPE::KEY, the key used to trigger capture.

frameNumber
When type is equal to EXPERIMENTTRIGGERTYPE::FRAMENUMBER, the frame number that will trigger capture.

captureCount
The number of sequential frames to capture.

actionIID
The ID of the action event (screenshot, frame capture, etc).

actionPlayload
A pointer to the action event payload.

Requirements

Header

Vspixengine.h