Getting Started with Microsoft Windows Media DRM Client

[The feature associated with this page, Windows Media Format 11 SDK, is a legacy feature. It has been superseded by Source Reader and Sink Writer. Source Reader and Sink Writer have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use Source Reader and Sink Writer instead of Windows Media Format 11 SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

This part of the programming guide describes how to set up a project using the Windows Media DRM Client Extended APIs, and provides basic information about using the APIs. It contains the following topics.

Topic Description
Library Files, Header Files, and Compiler Settings Describes how to set up your development environment to use the Windows Media DRM Client Extended APIs.
Using the Code Examples Describes the conventions used in the code examples provided in this documentation.
Application Basics Describes how to create an application that uses the Windows Media DRM Client Extended APIs.
Using the Media Foundation Event Model Introduces the event model that is used by the Windows Media DRM Client Extended APIs.

 

Programming Guide