Direct3DBindings enumeration (winrtdirect3d11.h)

Syntax

typedef enum Direct3DBindings {
  Direct3DBindings_VertexBuffer,
  Direct3DBindings_IndexBuffer,
  Direct3DBindings_ConstantBuffer,
  Direct3DBindings_ShaderResource,
  Direct3DBindings_StreamOutput,
  Direct3DBindings_RenderTarget,
  Direct3DBindings_DepthStencil,
  Direct3DBindings_UnorderedAccess,
  Direct3DBindings_Decoder,
  Direct3DBindings_VideoEncoder
} ;

Constants

 
Direct3DBindings_VertexBuffer
Direct3DBindings_IndexBuffer
Direct3DBindings_ConstantBuffer
Direct3DBindings_ShaderResource
Direct3DBindings_StreamOutput
Direct3DBindings_RenderTarget
Direct3DBindings_DepthStencil
Direct3DBindings_UnorderedAccess
Direct3DBindings_Decoder
Direct3DBindings_VideoEncoder

Requirements

Requirement Value
Minimum supported client Windows 10, version 1809 (with Windows App SDK 1.0 or later)
Header winrtdirect3d11.h