SceneComponentType Enum

Definition

Defines constants that specify what kind a scene component is.

public enum class SceneComponentType
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
enum class SceneComponentType
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
enum class SceneComponentType
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
public enum SceneComponentType
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public enum SceneComponentType
var value = Microsoft.UI.Composition.Scenes.SceneComponentType.meshRendererComponent
Public Enum SceneComponentType
Inheritance
SceneComponentType
Attributes

Fields

MeshRendererComponent 0

The component is a mesh renderer.

Remarks

This enumeration is used by the SceneComponent.ComponentType property.

Applies to

See also