SceneMeshMaterialAttributeMap.HasKey(String) Method
Definition
Important
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Determines whether the map contains the specified key.
public:
virtual bool HasKey(Platform::String ^ key) = IMap<Platform::String ^, SceneAttributeSemantic>::HasKey;
bool HasKey(winrt::hstring const& key);
public bool HasKey(string key);
function hasKey(key)
Public Function HasKey (key As String) As Boolean
Parameters
- key
-
String
Platform::String
winrt::hstring
The key associated with the item to locate.
Returns
Boolean
bool
true if the key is found; otherwise, false.