SceneNodeCollection.GetAt(UInt32) Method
Definition
Important
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Returns the item located at the specified index.
public:
virtual SceneNode ^ GetAt(unsigned int index) = IVector<SceneNode ^>::GetAt;
SceneNode GetAt(uint32_t const& index);
public SceneNode GetAt(uint index);
function getAt(index)
Public Function GetAt (index As UInteger) As SceneNode
Parameters
- index
-
UInt32
unsigned int
uint32_t
The integer index for the value to retrieve.
Returns
The SceneNode value at the specified index.
Implements
M:Windows.Foundation.Collections.IVector`1.GetAt(System.UInt32)
M:Windows.Foundation.Collections.IVector`1.GetAt(unsigned int)
M:Windows.Foundation.Collections.IVector`1.GetAt(uint32_t)