SceneNodeCollection.RemoveAt(UInt32) Method
Definition
Important
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Removes the item at the specified index.
public:
virtual void RemoveAt(unsigned int index) = IVector<SceneNode ^>::RemoveAt;
void RemoveAt(uint32_t const& index);
public void RemoveAt(uint index);
function removeAt(index)
Public Sub RemoveAt (index As UInteger)
Parameters
- index
-
UInt32
unsigned int
uint32_t
The index position of the item to remove.
Implements
M:Windows.Foundation.Collections.IVector`1.RemoveAt(System.UInt32)
M:Windows.Foundation.Collections.IVector`1.RemoveAt(unsigned int)
M:Windows.Foundation.Collections.IVector`1.RemoveAt(uint32_t)