ScenePbrMaterial.NormalInput Property

Definition

Gets or sets the input for material's normal.

public:
 property SceneMaterialInput ^ NormalInput { SceneMaterialInput ^ get(); void set(SceneMaterialInput ^ value); };
SceneMaterialInput NormalInput();

void NormalInput(SceneMaterialInput value);
public SceneMaterialInput NormalInput { get; set; }
var sceneMaterialInput = scenePbrMaterial.normalInput;
scenePbrMaterial.normalInput = sceneMaterialInput;
Public Property NormalInput As SceneMaterialInput

Property Value

The input for for material's base normal.

Applies to