AVPlayer.ReasonForWaitingToPlay Propiedad

Definición

Obtiene el motivo por el que el jugador está esperando a que se inicie o reanude la reproducción, o null.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual string ReasonForWaitingToPlay { [Foundation.Export("reasonForWaitingToPlay")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)] get; }
member this.ReasonForWaitingToPlay : string

Valor de propiedad

(Se está llegando más documentación para este nodo)

Este valor puede ser null.

Atributos

Se aplica a