MPSCnnConvolution.ReloadWeightsAndBiases Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
ReloadWeightsAndBiases(IMPSCnnConvolutionDataSource) | |
ReloadWeightsAndBiases(IMTLCommandBuffer, MPSCnnConvolutionWeightsAndBiasesState) |
ReloadWeightsAndBiases(IMPSCnnConvolutionDataSource)
[Foundation.Export("reloadWeightsAndBiasesWithDataSource:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.None, "Please use 'ReloadWeightsAndBiasesFromDataSource' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.None, "Please use 'ReloadWeightsAndBiasesFromDataSource' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.None, "Please use 'ReloadWeightsAndBiasesFromDataSource' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ReloadWeightsAndBiases (MetalPerformanceShaders.IMPSCnnConvolutionDataSource dataSource);
abstract member ReloadWeightsAndBiases : MetalPerformanceShaders.IMPSCnnConvolutionDataSource -> unit
override this.ReloadWeightsAndBiases : MetalPerformanceShaders.IMPSCnnConvolutionDataSource -> unit
Parámetros
- dataSource
- IMPSCnnConvolutionDataSource
- Atributos
Se aplica a
ReloadWeightsAndBiases(IMTLCommandBuffer, MPSCnnConvolutionWeightsAndBiasesState)
[Foundation.Export("reloadWeightsAndBiasesWithCommandBuffer:state:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ReloadWeightsAndBiases (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSCnnConvolutionWeightsAndBiasesState state);
abstract member ReloadWeightsAndBiases : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSCnnConvolutionWeightsAndBiasesState -> unit
override this.ReloadWeightsAndBiases : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSCnnConvolutionWeightsAndBiasesState -> unit
Parámetros
- commandBuffer
- IMTLCommandBuffer
- Atributos