IPGlobalStatistics.PacketReassemblyTimeout Propiedad

Definición

Obtiene el intervalo máximo de tiempo en el que deben llegar todos los fragmentos de un paquete IP (Protocolo de Internet).

public:
 abstract property long PacketReassemblyTimeout { long get(); };
public abstract long PacketReassemblyTimeout { get; }
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
public abstract long PacketReassemblyTimeout { get; }
member this.PacketReassemblyTimeout : int64
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
member this.PacketReassemblyTimeout : int64
Public MustOverride ReadOnly Property PacketReassemblyTimeout As Long

Valor de propiedad

Valor Int64 que especifica el número máximo de milisegundos que deben tardar en llegar todos los fragmentos de un paquete para evitar que se descarte.

Atributos

Ejemplos

En el ejemplo de código siguiente se muestran las estadísticas de reaensamblaje de los paquetes IP.

void ShowFragmentationStatistics()
{
   IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
   IPGlobalStatistics ^ ipstat = properties->GetIPv4GlobalStatistics();
   Console::WriteLine( "  Reassembly Data:" );
   Console::WriteLine( "      Reassembly Timeout .................. : {0}", 
      ipstat->PacketReassemblyTimeout );
   Console::WriteLine( "      Reassemblies Required ............... : {0}", 
      ipstat->PacketReassembliesRequired );
   Console::WriteLine( "      Packets Reassembled ................. : {0}", 
      ipstat->PacketsReassembled );
   Console::WriteLine( "      Packets Fragmented .................. : {0}", 
      ipstat->PacketsFragmented );
   Console::WriteLine( "      Fragment Failures ................... : {0}", 
      ipstat->PacketFragmentFailures );
}
public static void ShowFragmentationStatistics()
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    IPGlobalStatistics ipstat = properties.GetIPv4GlobalStatistics();
    Console.WriteLine("  Reassembly Data:");
    Console.WriteLine("      Reassembly Timeout .................. : {0}",
        ipstat.PacketReassemblyTimeout);
    Console.WriteLine("      Reassemblies Required ............... : {0}",
        ipstat.PacketReassembliesRequired);
    Console.WriteLine("      Packets Reassembled ................. : {0}",
        ipstat.PacketsReassembled);
    Console.WriteLine("      Packets Fragmented .................. : {0}",
        ipstat.PacketsFragmented);
    Console.WriteLine("      Fragment Failures ................... : {0}",
        ipstat.PacketFragmentFailures);
}
Public Shared Sub ShowFragmentationStatistics() 
    Dim properties As IPGlobalProperties = IPGlobalProperties.GetIPGlobalProperties()
    Dim ipstat As IPGlobalStatistics = properties.GetIPv4GlobalStatistics()
    Console.WriteLine("  Reassembly Data:")
    Console.WriteLine("      Reassembly Timeout .................. : {0}", ipstat.PacketReassemblyTimeout)
    Console.WriteLine("      Reassemblies Required ............... : {0}", ipstat.PacketReassembliesRequired)
    Console.WriteLine("      Packets Reassembled ................. : {0}", ipstat.PacketsReassembled)
    Console.WriteLine("      Packets Fragmented .................. : {0}", ipstat.PacketsFragmented)
    Console.WriteLine("      Fragment Failures ................... : {0}", ipstat.PacketFragmentFailures)

End Sub

Comentarios

Los paquetes que superan el tamaño máximo del transporte IP se dividen en fragmentos y se vuelven a ensamblar en el destino. Si todos los fragmentos que componen un paquete IP fragmentado no llegan dentro del tiempo permitido, el paquete se descarta.

Se aplica a