PlayAudioFromDisk (Communications Workflow Sample)
This sample speech workflow application demonstrates how to use an audio file to set a prompt.
Featured Highlights
Use the PromptBuilder.AppendAudio method to add audio from a file.
Use the PromptBuilder.AppendAudio method to play alternate text using text-to-speech if a specified audio file is not available.
Use the AppDomain.BaseDirectory property to build a URI from a base directory.
Prerequisites
See the prerequisites list in Walkthrough: Debugging a Communications Workflow Application.
Running the Sample
To build and debug the sample application
Create a debugging environment. For information about creating a debugging environment, see Provision and Deploy a UCMA Workflow Application.
In the %ProgramFiles%\Lync Server 2010\UCMA v3.0 SDK\Samples\Workflow directory, open PlayAudioFromDisk.
Debug the PlayAudioFromDisk speech workflow application. For information about debugging this application, see Walkthrough: Debugging a Communications Workflow Application.
See Also
Other Resources
Unified Communications Managed API 3.0 Workflow SDK Documentation