MDLMesh.AddUnwrappedTextureCoordinates(String) Méthode

Définition

[Foundation.Export("addUnwrappedTextureCoordinatesForAttributeNamed:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void AddUnwrappedTextureCoordinates (string textureCoordinateAttributeName);
abstract member AddUnwrappedTextureCoordinates : string -> unit
override this.AddUnwrappedTextureCoordinates : string -> unit

Paramètres

textureCoordinateAttributeName
String
Attributs

S’applique à