Comment : sélectionner une encre à partir d'un contrôle personnalisé

Mise à jour : novembre 2007

En ajoutant un IncrementalLassoHitTester à votre contrôle personnalisé, vous pouvez activer votre contrôle afin qu'un utilisateur puisse sélectionner de l'encre avec un outil lasso, semblable à la façon dont le InkCanvas sélectionne l'encre avec un lasso.

Cet exemple suppose que vous sachiez créer un contrôle personnalisé prenant en charge l'écriture manuscrite. Pour créer un contrôle personnalisé qui accepte l'entrée d'encre, consultez Création d'un contrôle d'entrée d'encre.

Exemple

Lorsque l'utilisateur dessine un lasso, le IncrementalLassoHitTester prévoit quels traits seront dans les limites du tracé du lasso lorsque l'utilisateur aura terminé le lasso. Les traits déterminés pour être dans les limites du tracé du lasso peuvent être considérés comme sélectionnés.Les traits sélectionnés peuvent également être désélectionnés. Par exemple, si l'utilisateur inverse la direction lorsqu'il dessine le lasso, le IncrementalLassoHitTester peut désélectionner certains traits.

Le IncrementalLassoHitTester déclenche l'événement SelectionChanged qui permet à votre contrôle personnalisé de répondre pendant que l'utilisateur dessine le lasso. Par exemple, vous pouvez modifier l'apparence des traits lorsque l'utilisateur les sélectionne et les désélectionne.

Gestion du mode d'entrée manuscrite

Il est utile à l'utilisateur si le lasso apparaît différemment de l'encre sur votre contrôle. Pour cela, votre contrôle personnalisé doit déterminer si l'utilisateur écrit ou sélectionne de l'encre. Pour ce faire, la méthode la plus simple consiste à déclarer une énumération avec deux valeurs : une pour indiquer que l'utilisateur écrit de l'encre et une pour indiquer que l'utilisateur sélectionne de l'encre.

' Enum that keeps track of whether StrokeCollectionDemo is in ink mode 
' or select mode.
Public Enum InkMode
    Ink
    [Select]
End Enum 'InkMode
// Enum that keeps track of whether StrokeCollectionDemo is in ink mode 
// or select mode.
public enum InkMode
{
    Ink, Select
}

Ensuite, ajoutez deux DrawingAttributes à la classe : un à utiliser lorsque l'utilisateur écrit de l'encre, un à utiliser lorsque l'utilisateur sélectionne de l'encre. Dans le constructeur, initialisez DrawingAttributes et attachez les deux événements AttributeChanged au même gestionnaire d'événements. Puis, affectez la propriété DrawingAttributes du DynamicRenderer aux DrawingAttributes de l'encre.

Private inkDA As DrawingAttributes
Private selectDA As DrawingAttributes


...


' In the constructor.
' Selection drawing attributes use dark gray ink.
selectDA = New DrawingAttributes()
selectDA.Color = Colors.DarkGray

' ink drawing attributes use default attributes
inkDA = New DrawingAttributes()
inkDA.Width = 5
inkDA.Height = 5

AddHandler inkDA.AttributeChanged, _
           AddressOf DrawingAttributesChanged

AddHandler selectDA.AttributeChanged, _
           AddressOf DrawingAttributesChanged
DrawingAttributes inkDA;
DrawingAttributes selectDA;


...


// In the constructor.
// Selection drawing attributes use dark gray ink.
selectDA = new DrawingAttributes();
selectDA.Color = Colors.DarkGray;

// ink drawing attributes use default attributes
inkDA = new DrawingAttributes();
inkDA.Width = 5;
inkDA.Height = 5;

inkDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
selectDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);

Ajoutez une propriété qui expose le mode de sélection. Lorsque l'utilisateur change le mode de sélection, affectez la propriété DrawingAttributes du DynamicRenderer à l'objet DrawingAttributes approprié, puis attachez de nouveau la Propriété RootVisual au InkPresenter.

' Property to indicate whether the user is inputting or
' selecting ink.  
Public Property Mode() As InkMode
    Get
        Return Mode
    End Get

    Set(ByVal value As InkMode)
        modeState = value

        ' Set the DrawingAttributes of the DynamicRenderer
        If modeState = InkMode.Ink Then
            renderer.DrawingAttributes = inkDA
        Else
            renderer.DrawingAttributes = selectDA
        End If

        ' Reattach the visual of the DynamicRenderer to the InkPresenter.
        presenter.DetachVisuals(renderer.RootVisual)
        presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes)
    End Set
End Property
// Property to indicate whether the user is inputting or
// selecting ink.  
public InkMode Mode
{
    get
    {
        return mode;
    }

    set
    {
        mode = value;

        // Set the DrawingAttributes of the DynamicRenderer
        if (mode == InkMode.Ink)
        {
            renderer.DrawingAttributes = inkDA;
        }
        else
        {
            renderer.DrawingAttributes = selectDA;
        }

        // Reattach the visual of the DynamicRenderer to the InkPresenter.
        presenter.DetachVisuals(renderer.RootVisual);
        presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
    }
}

Exposez les DrawingAttributes comme propriétés pour que les applications puissent déterminer l'apparence des traits d'encre et des traits de sélection.

' Property to allow the user to change the pen's DrawingAttributes.
Public ReadOnly Property InkDrawingAttributes() As DrawingAttributes
    Get
        Return inkDA
    End Get
End Property

' Property to allow the user to change the Selector'newStroke DrawingAttributes.
Public ReadOnly Property SelectDrawingAttributes() As DrawingAttributes
    Get
        Return selectDA
    End Get
End Property
// Property to allow the user to change the pen's DrawingAttributes.
public DrawingAttributes InkDrawingAttributes
{
    get
    {
        return inkDA;
    }
}

// Property to allow the user to change the Selector'newStroke DrawingAttributes.
public DrawingAttributes SelectDrawingAttributes
{
    get
    {
        return selectDA;
    }
}

Lorsqu'une propriété d'un objet DrawingAttributes est modifiée, le RootVisual doit de nouveau être attaché au InkPresenter. Dans le gestionnaire d'événements pour l'événement AttributeChanged, attachez de nouveau le RootVisual au InkPresenter.

Private Sub DrawingAttributesChanged(ByVal sender As Object, _
                             ByVal e As PropertyDataChangedEventArgs)

    ' Reattach the visual of the DynamicRenderer to the InkPresenter 
    ' whenever the DrawingAttributes change.
    presenter.DetachVisuals(renderer.RootVisual)
    presenter.AttachVisuals(renderer.RootVisual, _
                            renderer.DrawingAttributes)

End Sub 'DrawingAttributesChanged 
void DrawingAttributesChanged(object sender, PropertyDataChangedEventArgs e)
{
    // Reattach the visual of the DynamicRenderer to the InkPresenter 
    // whenever the DrawingAttributes change.
    presenter.DetachVisuals(renderer.RootVisual);
    presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);

}

Utilisation d'IncrementalLassoHitTester

Créez et initialisez un StrokeCollection qui contient les traits sélectionnés.

' StylusPointCollection that collects the stylus points from the stylus events.
Private stylusPoints As StylusPointCollection
// StylusPointCollection that collects the stylus points from the stylus events.
StylusPointCollection stylusPoints;

Lorsque l'utilisateur commence à dessiner un trait (encre ou lasso), désélectionnez tous les traits sélectionnés. Puis, si l'utilisateur dessine un lasso, créez un IncrementalLassoHitTester en appelant GetIncrementalLassoHitTester, abonnez-vous à l'événement SelectionChanged et appelez AddPoints. Ce code peut être une méthode séparée et être appelé par les méthodes OnStylusDown et OnMouseDown.

Private Sub InitializeHitTester(ByVal collectedPoints As StylusPointCollection)

    ' Deselect any selected strokes.
    Dim selectedStroke As Stroke
    For Each selectedStroke In selectedStrokes
        selectedStroke.DrawingAttributes.Color = inkDA.Color
    Next selectedStroke
    selectedStrokes.Clear()

    If modeState = InkMode.Select Then
        ' Remove the previously drawn lasso, if it exists.
        If Not (lassoPath Is Nothing) Then
            presenter.Strokes.Remove(lassoPath)
            lassoPath = Nothing
        End If

        selectionTester = presenter.Strokes.GetIncrementalLassoHitTester(80)
        AddHandler selectionTester.SelectionChanged, AddressOf selectionTester_SelectionChanged
        selectionTester.AddPoints(collectedPoints)
    End If

End Sub 'InitializeHitTester
private void InitializeHitTester(StylusPointCollection collectedPoints)
{
    // Deselect any selected strokes.
    foreach (Stroke selectedStroke in selectedStrokes)
    {
        selectedStroke.DrawingAttributes.Color = inkDA.Color;
    }
    selectedStrokes.Clear();

    if (mode == InkMode.Select)
    {
        // Remove the previously drawn lasso, if it exists.
        if (lassoPath != null)
        {
            presenter.Strokes.Remove(lassoPath);
            lassoPath = null;
        }

        selectionTester =
            presenter.Strokes.GetIncrementalLassoHitTester(80);
        selectionTester.SelectionChanged += 
            new LassoSelectionChangedEventHandler(selectionTester_SelectionChanged);
        selectionTester.AddPoints(collectedPoints);
    }
}

Ajoutez les points de stylet au IncrementalLassoHitTester pendant que l'utilisateur dessine le lasso. Appelez la méthode suivante à partir des méthodes OnStylusMove, OnStylusUp, OnMouseMove et OnMouseLeftButtonUp.

Private Sub AddPointsToHitTester(ByVal collectedPoints As StylusPointCollection)

    If modeState = InkMode.Select AndAlso _
       Not selectionTester Is Nothing AndAlso _
       selectionTester.IsValid Then

        ' When the control is selecting strokes, add the
        ' stylus packetList to selectionTester.
        selectionTester.AddPoints(collectedPoints)
    End If

End Sub 'AddPointsToHitTester
private void AddPointsToHitTester(StylusPointCollection collectedPoints)
{

    if (mode == InkMode.Select &&
        selectionTester != null && 
        selectionTester.IsValid)
    {
        // When the control is selecting strokes, add the
        // stylus packetList to selectionTester.
        selectionTester.AddPoints(collectedPoints);

    }
}

Gérez l'événement IncrementalLassoHitTester.SelectionChanged pour répondre lorsque l'utilisateur sélectionne et désélectionne des traits. La classe LassoSelectionChangedEventArgs dispose des propriétés SelectedStrokes et DeselectedStrokes qui obtiennent respectivement les traits qui ont été sélectionnés et désélectionnés.

Private Sub selectionTester_SelectionChanged(ByVal sender As Object, _
                                     ByVal args As LassoSelectionChangedEventArgs)

    ' Change the color of all selected strokes to red.
    Dim selectedStroke As Stroke
    For Each selectedStroke In args.SelectedStrokes
        selectedStroke.DrawingAttributes.Color = Colors.Red
        selectedStrokes.Add(selectedStroke)
    Next selectedStroke

    ' Change the color of all unselected strokes to 
    ' their original color.
    Dim unselectedStroke As Stroke
    For Each unselectedStroke In args.DeselectedStrokes
        unselectedStroke.DrawingAttributes.Color = inkDA.Color
        selectedStrokes.Remove(unselectedStroke)
    Next unselectedStroke

End Sub 'selectionTester_SelectionChanged
void selectionTester_SelectionChanged(object sender,
    LassoSelectionChangedEventArgs args)
{
    // Change the color of all selected strokes to red.
    foreach (Stroke selectedStroke in args.SelectedStrokes)
    {
        selectedStroke.DrawingAttributes.Color = Colors.Red;
        selectedStrokes.Add(selectedStroke);

    }

    // Change the color of all unselected strokes to 
    // their original color.
    foreach (Stroke unselectedStroke in args.DeselectedStrokes)
    {
        unselectedStroke.DrawingAttributes.Color = inkDA.Color;
        selectedStrokes.Remove(unselectedStroke);
    }
}

Lorsque l'utilisateur termine de dessiner le lasso, annulez votre abonnement à l'événement SelectionChanged et appelez EndHitTesting.

If modeState = InkMode.Select AndAlso lassoPath Is Nothing Then
    ' Add the lasso to the InkPresenter and add the packetList
    ' to selectionTester.
    lassoPath = newStroke
    lassoPath.DrawingAttributes = selectDA.Clone()
    presenter.Strokes.Add(lassoPath)
    RemoveHandler selectionTester.SelectionChanged, _
                  AddressOf selectionTester_SelectionChanged
    selectionTester.EndHitTesting()
End If
if (mode == InkMode.Select && lassoPath == null)
{
    // Add the lasso to the InkPresenter and add the packetList
    // to selectionTester.
    lassoPath = newStroke;
    lassoPath.DrawingAttributes = selectDA.Clone();
    presenter.Strokes.Add(lassoPath);
    selectionTester.SelectionChanged -= new LassoSelectionChangedEventHandler
                    (selectionTester_SelectionChanged);
    selectionTester.EndHitTesting();
}

Assemblage.

L'exemple suivant est un contrôle personnalisé qui permet à un utilisateur de sélectionner l'encre avec un lasso.

Imports System
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Input
Imports System.Windows.Input.StylusPlugIns
Imports System.Windows.Ink


' Enum that keeps track of whether StrokeCollectionDemo is in ink mode 
' or select mode.
Public Enum InkMode
    Ink
    [Select]
End Enum 'InkMode

' This control allows the user to input and select ink.  When the
' user selects ink, the lasso remains visible until they erase, or clip
' the selected strokes, or clear the selection.  When the control is
' in selection mode, strokes that are selected turn red.
Public Class InkSelector
    Inherits Label

    Private modeState As InkMode

    Private inkDA As DrawingAttributes
    Private selectDA As DrawingAttributes

    Private presenter As InkPresenter
    Private selectionTester As IncrementalLassoHitTester
    Private selectedStrokes As New StrokeCollection()

    ' StylusPointCollection that collects the stylus points from the stylus events.
    Private stylusPoints As StylusPointCollection

    ' Stroke that represents the lasso.
    Private lassoPath As Stroke

    Private renderer As DynamicRenderer


    Public Sub New()
        modeState = InkMode.Ink

        ' Use an InkPresenter to display the strokes on the custom control.
        presenter = New InkPresenter()
        Me.Content = presenter

        ' In the constructor.
        ' Selection drawing attributes use dark gray ink.
        selectDA = New DrawingAttributes()
        selectDA.Color = Colors.DarkGray

        ' ink drawing attributes use default attributes
        inkDA = New DrawingAttributes()
        inkDA.Width = 5
        inkDA.Height = 5

        AddHandler inkDA.AttributeChanged, _
                   AddressOf DrawingAttributesChanged

        AddHandler selectDA.AttributeChanged, _
                   AddressOf DrawingAttributesChanged

        ' Add a DynmaicRenderer to the control so ink appears
        ' to "flow" from the tablet pen.
        renderer = New DynamicRenderer()
        renderer.DrawingAttributes = inkDA
        Me.StylusPlugIns.Add(renderer)
        presenter.AttachVisuals(renderer.RootVisual, _
            renderer.DrawingAttributes)

    End Sub 'New


    Shared Sub New()
        ' Allow ink to be drawn only within the bounds of the control.
        Dim owner As Type = GetType(InkSelector)
        ClipToBoundsProperty.OverrideMetadata(owner, _
            New FrameworkPropertyMetadata(True))

    End Sub 'New

    ' Prepare to collect stylus packets. If Mode is set to Select,  
    ' get the IncrementalHitTester from the InkPresenter'newStroke 
    ' StrokeCollection and subscribe to its StrokeHitChanged event.
    Protected Overrides Sub OnStylusDown(ByVal e As StylusDownEventArgs)
        MyBase.OnStylusDown(e)

        Stylus.Capture(Me)

        ' Create a new StylusPointCollection using the StylusPointDescription
        ' from the stylus points in the StylusDownEventArgs.
        stylusPoints = New StylusPointCollection()
        Dim eventPoints As StylusPointCollection = e.GetStylusPoints(Me, stylusPoints.Description)

        stylusPoints.Add(eventPoints)

        InitializeHitTester(eventPoints)

    End Sub 'OnStylusDown


    Protected Overrides Sub OnMouseLeftButtonDown(ByVal e As MouseButtonEventArgs)
        MyBase.OnMouseLeftButtonDown(e)

        Mouse.Capture(Me)

        If Not (e.StylusDevice Is Nothing) Then
            Return
        End If

        Dim pt As Point = e.GetPosition(Me)

        Dim collectedPoints As New StylusPointCollection(New Point() {pt})

        stylusPoints = New StylusPointCollection()

        stylusPoints.Add(collectedPoints)

        InitializeHitTester(collectedPoints)

    End Sub 'OnMouseLeftButtonDown


    Private Sub InitializeHitTester(ByVal collectedPoints As StylusPointCollection)

        ' Deselect any selected strokes.
        Dim selectedStroke As Stroke
        For Each selectedStroke In selectedStrokes
            selectedStroke.DrawingAttributes.Color = inkDA.Color
        Next selectedStroke
        selectedStrokes.Clear()

        If modeState = InkMode.Select Then
            ' Remove the previously drawn lasso, if it exists.
            If Not (lassoPath Is Nothing) Then
                presenter.Strokes.Remove(lassoPath)
                lassoPath = Nothing
            End If

            selectionTester = presenter.Strokes.GetIncrementalLassoHitTester(80)
            AddHandler selectionTester.SelectionChanged, AddressOf selectionTester_SelectionChanged
            selectionTester.AddPoints(collectedPoints)
        End If

    End Sub 'InitializeHitTester

    ' Collect the stylus packets as the stylus moves.
    Protected Overrides Sub OnStylusMove(ByVal e As StylusEventArgs)

        If stylusPoints Is Nothing Then
            Return
        End If

        Dim collectedPoints As StylusPointCollection = e.GetStylusPoints(Me, stylusPoints.Description)
        stylusPoints.Add(collectedPoints)
        AddPointsToHitTester(collectedPoints)

    End Sub 'OnStylusMove


    Protected Overrides Sub OnMouseMove(ByVal e As MouseEventArgs)

        MyBase.OnMouseMove(e)

        If Not (e.StylusDevice Is Nothing) Then
            Return
        End If

        If e.LeftButton = MouseButtonState.Released Then
            Return
        End If

        If stylusPoints Is Nothing Then
            stylusPoints = New StylusPointCollection()
        End If

        Dim pt As Point = e.GetPosition(Me)

        Dim collectedPoints As New StylusPointCollection(New Point() {pt})

        stylusPoints.Add(collectedPoints)

        AddPointsToHitTester(collectedPoints)

    End Sub 'OnMouseMove


    Private Sub AddPointsToHitTester(ByVal collectedPoints As StylusPointCollection)

        If modeState = InkMode.Select AndAlso _
           Not selectionTester Is Nothing AndAlso _
           selectionTester.IsValid Then

            ' When the control is selecting strokes, add the
            ' stylus packetList to selectionTester.
            selectionTester.AddPoints(collectedPoints)
        End If

    End Sub 'AddPointsToHitTester

    ' When the user lifts the stylus, create a Stroke from the
    ' collected stylus points and add it to the InkPresenter.
    ' When the control is selecting strokes, add the
    ' point data to the IncrementalHitTester.
    Protected Overrides Sub OnStylusUp(ByVal e As StylusEventArgs)

        If stylusPoints Is Nothing Then
            stylusPoints = New StylusPointCollection()
        End If

        Dim collectedPoints As StylusPointCollection = _
            e.GetStylusPoints(Me, stylusPoints.Description)

        stylusPoints.Add(collectedPoints)
        AddPointsToHitTester(collectedPoints)
        AddStrokeToPresenter()

        stylusPoints = Nothing

        Stylus.Capture(Nothing)

    End Sub 'OnStylusUp


    Protected Overrides Sub OnMouseLeftButtonUp(ByVal e As MouseButtonEventArgs)

        MyBase.OnMouseLeftButtonUp(e)

        If Not (e.StylusDevice Is Nothing) Then
            Return
        End If
        If stylusPoints Is Nothing Then
            stylusPoints = New StylusPointCollection()
        End If
        Dim pt As Point = e.GetPosition(Me)

        Dim collectedPoints As New StylusPointCollection(New Point() {pt})

        stylusPoints.Add(collectedPoints)
        AddPointsToHitTester(collectedPoints)
        AddStrokeToPresenter()

        stylusPoints = Nothing

        Mouse.Capture(Nothing)

    End Sub 'OnMouseLeftButtonUp


    Private Sub AddStrokeToPresenter()
        Dim newStroke As New Stroke(stylusPoints)

        If modeState = InkMode.Ink Then
            ' Add the stroke to the InkPresenter.
            newStroke.DrawingAttributes = inkDA.Clone()
            presenter.Strokes.Add(newStroke)
        End If

        If modeState = InkMode.Select AndAlso lassoPath Is Nothing Then
            ' Add the lasso to the InkPresenter and add the packetList
            ' to selectionTester.
            lassoPath = newStroke
            lassoPath.DrawingAttributes = selectDA.Clone()
            presenter.Strokes.Add(lassoPath)
            RemoveHandler selectionTester.SelectionChanged, _
                          AddressOf selectionTester_SelectionChanged
            selectionTester.EndHitTesting()
        End If

    End Sub 'AddStrokeToPresenter

    Private Sub selectionTester_SelectionChanged(ByVal sender As Object, _
                                         ByVal args As LassoSelectionChangedEventArgs)

        ' Change the color of all selected strokes to red.
        Dim selectedStroke As Stroke
        For Each selectedStroke In args.SelectedStrokes
            selectedStroke.DrawingAttributes.Color = Colors.Red
            selectedStrokes.Add(selectedStroke)
        Next selectedStroke

        ' Change the color of all unselected strokes to 
        ' their original color.
        Dim unselectedStroke As Stroke
        For Each unselectedStroke In args.DeselectedStrokes
            unselectedStroke.DrawingAttributes.Color = inkDA.Color
            selectedStrokes.Remove(unselectedStroke)
        Next unselectedStroke

    End Sub 'selectionTester_SelectionChanged

    ' Property to indicate whether the user is inputting or
    ' selecting ink.  
    Public Property Mode() As InkMode
        Get
            Return Mode
        End Get

        Set(ByVal value As InkMode)
            modeState = value

            ' Set the DrawingAttributes of the DynamicRenderer
            If modeState = InkMode.Ink Then
                renderer.DrawingAttributes = inkDA
            Else
                renderer.DrawingAttributes = selectDA
            End If

            ' Reattach the visual of the DynamicRenderer to the InkPresenter.
            presenter.DetachVisuals(renderer.RootVisual)
            presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes)
        End Set
    End Property
    Private Sub DrawingAttributesChanged(ByVal sender As Object, _
                                 ByVal e As PropertyDataChangedEventArgs)

        ' Reattach the visual of the DynamicRenderer to the InkPresenter 
        ' whenever the DrawingAttributes change.
        presenter.DetachVisuals(renderer.RootVisual)
        presenter.AttachVisuals(renderer.RootVisual, _
                                renderer.DrawingAttributes)

    End Sub 'DrawingAttributesChanged 

    ' Property to allow the user to change the pen's DrawingAttributes.
    Public ReadOnly Property InkDrawingAttributes() As DrawingAttributes
        Get
            Return inkDA
        End Get
    End Property

    ' Property to allow the user to change the Selector'newStroke DrawingAttributes.
    Public ReadOnly Property SelectDrawingAttributes() As DrawingAttributes
        Get
            Return selectDA
        End Get
    End Property

End Class 'InkSelector 
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Input;
using System.Windows.Input.StylusPlugIns;
using System.Windows.Ink;

// Enum that keeps track of whether StrokeCollectionDemo is in ink mode 
// or select mode.
public enum InkMode
{
    Ink, Select
}

// This control allows the user to input and select ink.  When the
// user selects ink, the lasso remains visible until they erase, or clip
// the selected strokes, or clear the selection.  When the control is
// in selection mode, strokes that are selected turn red.
public class InkSelector : Label
{
    InkMode mode;

    DrawingAttributes inkDA;
    DrawingAttributes selectDA;

    InkPresenter presenter;
    IncrementalLassoHitTester selectionTester;
    StrokeCollection selectedStrokes = new StrokeCollection();

    // StylusPointCollection that collects the stylus points from the stylus events.
    StylusPointCollection stylusPoints;
    // Stroke that represents the lasso.
    Stroke lassoPath;

    DynamicRenderer renderer;

    public InkSelector()
    {
        mode = InkMode.Ink;

        // Use an InkPresenter to display the strokes on the custom control.
        presenter = new InkPresenter();
        this.Content = presenter;

        // In the constructor.
        // Selection drawing attributes use dark gray ink.
        selectDA = new DrawingAttributes();
        selectDA.Color = Colors.DarkGray;

        // ink drawing attributes use default attributes
        inkDA = new DrawingAttributes();
        inkDA.Width = 5;
        inkDA.Height = 5;

        inkDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
        selectDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);

        // Add a DynmaicRenderer to the control so ink appears
        // to "flow" from the tablet pen.
        renderer = new DynamicRenderer();
        renderer.DrawingAttributes = inkDA;
        this.StylusPlugIns.Add(renderer);
        presenter.AttachVisuals(renderer.RootVisual,
            renderer.DrawingAttributes);
    }

    static InkSelector()
    {
        // Allow ink to be drawn only within the bounds of the control.
        Type owner = typeof(InkSelector);
        ClipToBoundsProperty.OverrideMetadata(owner,
            new FrameworkPropertyMetadata(true));
    }


    // Prepare to collect stylus packets. If Mode is set to Select,  
    // get the IncrementalHitTester from the InkPresenter'newStroke 
    // StrokeCollection and subscribe to its StrokeHitChanged event.
    protected override void OnStylusDown(StylusDownEventArgs e)
    {
        base.OnStylusDown(e);

        Stylus.Capture(this);

        // Create a new StylusPointCollection using the StylusPointDescription
        // from the stylus points in the StylusDownEventArgs.
        stylusPoints = new StylusPointCollection();
        StylusPointCollection eventPoints = e.GetStylusPoints(this, stylusPoints.Description);

        stylusPoints.Add(eventPoints);

        InitializeHitTester(eventPoints);

    }

    protected override void OnMouseLeftButtonDown(MouseButtonEventArgs e)
    {
        base.OnMouseLeftButtonDown(e);

        Mouse.Capture(this);

        if (e.StylusDevice != null)
        {
            return;
        }

        Point pt = e.GetPosition(this);

        StylusPointCollection collectedPoints = new StylusPointCollection(new Point[] { pt });

        stylusPoints = new StylusPointCollection();

        stylusPoints.Add(collectedPoints);

        InitializeHitTester(collectedPoints);


    }
    private void InitializeHitTester(StylusPointCollection collectedPoints)
    {
        // Deselect any selected strokes.
        foreach (Stroke selectedStroke in selectedStrokes)
        {
            selectedStroke.DrawingAttributes.Color = inkDA.Color;
        }
        selectedStrokes.Clear();

        if (mode == InkMode.Select)
        {
            // Remove the previously drawn lasso, if it exists.
            if (lassoPath != null)
            {
                presenter.Strokes.Remove(lassoPath);
                lassoPath = null;
            }

            selectionTester =
                presenter.Strokes.GetIncrementalLassoHitTester(80);
            selectionTester.SelectionChanged += 
                new LassoSelectionChangedEventHandler(selectionTester_SelectionChanged);
            selectionTester.AddPoints(collectedPoints);
        }
    }

    // Collect the stylus packets as the stylus moves.
    protected override void OnStylusMove(StylusEventArgs e)
    {
        if (stylusPoints == null)
        {
            return;
        }

        StylusPointCollection collectedPoints = e.GetStylusPoints(this, stylusPoints.Description);
        stylusPoints.Add(collectedPoints);
        AddPointsToHitTester(collectedPoints);

    }

    protected override void OnMouseMove(MouseEventArgs e)
    {

        base.OnMouseMove(e);

        if (e.StylusDevice != null)
        {
            return;
        }

        if (e.LeftButton == MouseButtonState.Released)
        {
            return;
        }

        if (stylusPoints == null)
        {
            stylusPoints = new StylusPointCollection();
        }

        Point pt = e.GetPosition(this);

        StylusPointCollection collectedPoints = new StylusPointCollection(new Point[] { pt });

        stylusPoints.Add(collectedPoints);

        AddPointsToHitTester(collectedPoints);

    }

    private void AddPointsToHitTester(StylusPointCollection collectedPoints)
    {

        if (mode == InkMode.Select &&
            selectionTester != null && 
            selectionTester.IsValid)
        {
            // When the control is selecting strokes, add the
            // stylus packetList to selectionTester.
            selectionTester.AddPoints(collectedPoints);

        }
    }

    // When the user lifts the stylus, create a Stroke from the
    // collected stylus points and add it to the InkPresenter.
    // When the control is selecting strokes, add the
    // point data to the IncrementalHitTester.
    protected override void OnStylusUp(StylusEventArgs e)
    {
        if (stylusPoints == null)
        {
            stylusPoints = new StylusPointCollection();
        }
        StylusPointCollection collectedPoints = 
            e.GetStylusPoints(this, stylusPoints.Description);

        stylusPoints.Add(collectedPoints);
        AddPointsToHitTester(collectedPoints);
        AddStrokeToPresenter();
        stylusPoints = null;

        Stylus.Capture(null);
    }

    protected override void OnMouseLeftButtonUp(MouseButtonEventArgs e)
    {

        base.OnMouseLeftButtonUp(e);

        if (e.StylusDevice != null) return;

        if (stylusPoints == null) stylusPoints = new StylusPointCollection();

        Point pt = e.GetPosition(this);

        StylusPointCollection collectedPoints = new StylusPointCollection(new Point[] { pt });

        stylusPoints.Add(collectedPoints);
        AddPointsToHitTester(collectedPoints);
        AddStrokeToPresenter();

        stylusPoints = null;

        Mouse.Capture(null);

    }

    private void AddStrokeToPresenter()
    {
        Stroke newStroke = new Stroke(stylusPoints);

        if (mode == InkMode.Ink)
        {
            // Add the stroke to the InkPresenter.
            newStroke.DrawingAttributes = inkDA.Clone();
            presenter.Strokes.Add(newStroke);
        }

        if (mode == InkMode.Select && lassoPath == null)
        {
            // Add the lasso to the InkPresenter and add the packetList
            // to selectionTester.
            lassoPath = newStroke;
            lassoPath.DrawingAttributes = selectDA.Clone();
            presenter.Strokes.Add(lassoPath);
            selectionTester.SelectionChanged -= new LassoSelectionChangedEventHandler
                            (selectionTester_SelectionChanged);
            selectionTester.EndHitTesting();
        }
    }

    void selectionTester_SelectionChanged(object sender,
        LassoSelectionChangedEventArgs args)
    {
        // Change the color of all selected strokes to red.
        foreach (Stroke selectedStroke in args.SelectedStrokes)
        {
            selectedStroke.DrawingAttributes.Color = Colors.Red;
            selectedStrokes.Add(selectedStroke);

        }

        // Change the color of all unselected strokes to 
        // their original color.
        foreach (Stroke unselectedStroke in args.DeselectedStrokes)
        {
            unselectedStroke.DrawingAttributes.Color = inkDA.Color;
            selectedStrokes.Remove(unselectedStroke);
        }
    }

    // Property to indicate whether the user is inputting or
    // selecting ink.  
    public InkMode Mode
    {
        get
        {
            return mode;
        }

        set
        {
            mode = value;

            // Set the DrawingAttributes of the DynamicRenderer
            if (mode == InkMode.Ink)
            {
                renderer.DrawingAttributes = inkDA;
            }
            else
            {
                renderer.DrawingAttributes = selectDA;
            }

            // Reattach the visual of the DynamicRenderer to the InkPresenter.
            presenter.DetachVisuals(renderer.RootVisual);
            presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
        }
    }
    void DrawingAttributesChanged(object sender, PropertyDataChangedEventArgs e)
    {
        // Reattach the visual of the DynamicRenderer to the InkPresenter 
        // whenever the DrawingAttributes change.
        presenter.DetachVisuals(renderer.RootVisual);
        presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);

    }

    // Property to allow the user to change the pen's DrawingAttributes.
    public DrawingAttributes InkDrawingAttributes
    {
        get
        {
            return inkDA;
        }
    }

    // Property to allow the user to change the Selector'newStroke DrawingAttributes.
    public DrawingAttributes SelectDrawingAttributes
    {
        get
        {
            return selectDA;
        }
    }

}

Voir aussi

Concepts

Création d'un contrôle d'entrée d'encre

Référence

IncrementalLassoHitTester

StrokeCollection

StylusPointCollection