D3D12_FEATURE_DATA_D3D12_OPTIONS13 structure (d3d12.h)

Syntaxe

typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
  BOOL UnrestrictedBufferTextureCopyPitchSupported;
  BOOL UnrestrictedVertexElementAlignmentSupported;
  BOOL InvertedViewportHeightFlipsYSupported;
  BOOL InvertedViewportDepthFlipsZSupported;
  BOOL TextureCopyBetweenDimensionsSupported;
  BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;

Membres

UnrestrictedBufferTextureCopyPitchSupported

Type : _Out_ BOOL

UnrestrictedVertexElementAlignmentSupported

Type : _Out_ BOOL

InvertedViewportHeightFlipsYSupported

Type : _Out_ BOOL

InvertedViewportDepthFlipsZSupported

Type : _Out_ BOOL

TextureCopyBetweenDimensionsSupported

Type : _Out_ BOOL

AlphaBlendFactorSupported

Type : _Out_ BOOL

Spécifications

   
Client minimal pris en charge Windows 11, version 22H2 ou Kit de développement logiciel (SDK) d’agilité DirectX 12 1.6 ou ultérieur
En-tête d3d12.h