FillOverlay.Blend Property

Definition

Blend

Represents the following attribute in the schema: blend

[DocumentFormat.OpenXml.SchemaAttr(0, "blend")]
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlendModeValues> Blend { get; set; }
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlendModeValues> Blend { get; set; }
[DocumentFormat.OpenXml.SchemaAttr(0, "blend")]
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlendModeValues>? Blend { get; set; }
[DocumentFormat.OpenXml.SchemaAttr("blend")]
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlendModeValues>? Blend { get; set; }
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlendModeValues>? Blend { get; set; }
member this.Blend : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlendModeValues> with get, set
[<DocumentFormat.OpenXml.SchemaAttr(0, "blend")>]
member this.Blend : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlendModeValues> with get, set
[<DocumentFormat.OpenXml.SchemaAttr("blend")>]
member this.Blend : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlendModeValues> with get, set
Public Property Blend As EnumValue(Of BlendModeValues)

Property Value

Returns EnumValue<T>.

Attributes

Remarks

The following information from the ECMA International Standard ECMA-376 can be useful when working with this class.

Specifies how to blend the fill with the base effect.

The possible values for this attribute are defined by the ST_BlendMode simple type.

Applies to