GKRidgedNoiseSource.Create(Double, nint, Double, Int32) Metodo

Definizione

[Foundation.Export("ridgedNoiseSourceWithFrequency:octaveCount:lacunarity:seed:")]
public static GameplayKit.GKRidgedNoiseSource Create (double frequency, nint octaveCount, double lacunarity, int seed);
static member Create : double * nint * double * int -> GameplayKit.GKRidgedNoiseSource

Parametri

frequency
Double
octaveCount
System.System.IntPtr System.nativeint
lacunarity
Double
seed
Int32

Restituisce

Attributi

Si applica a