DepthBufferRenderer.OutputTexture Property

Definition

If not null, depth buffer rendering output will blit to this RenderTexture. If null, normal operation will blit the depth buffer as color to the screen.

public:
 property UnityEngine::RenderTexture ^ OutputTexture { UnityEngine::RenderTexture ^ get(); void set(UnityEngine::RenderTexture ^ value); };
public UnityEngine.RenderTexture OutputTexture { get; set; }
member this.OutputTexture : UnityEngine.RenderTexture with get, set
Public Property OutputTexture As RenderTexture

Property Value

UnityEngine.RenderTexture

Applies to