AnchorSettings.ARSessionSource Campo

Definizione

GameObject con (o avrà) il componente ARSession, necessario quando si usa AR Foundation.

public UnityEngine.GameObject ARSessionSource;
val mutable ARSessionSource : UnityEngine.GameObject
Public ARSessionSource As GameObject 

Valore del campo

UnityEngine.GameObject

Commenti

Ignorato tranne quando anchorSubsystem == ARF.

Si applica a