EAGLContext.IsMultiThreaded Proprietà

Definizione

Ottiene o imposta un valore booleano che controlla se OpenGL ES usa altri thread per eseguire il lavoro.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 1, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool IsMultiThreaded { [Foundation.Export("isMultiThreaded")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 1, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setMultiThreaded:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 1, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.IsMultiThreaded : bool with get, set

Valore della proprietà

Attributi

Si applica a