DispatcherSynchronizationBehavior.IEndpointBehavior.ApplyClientBehavior Metodo

Definizione

Implementa una modifica o un'estensione del client attraverso un endpoint che abilita il comportamento di invio asincrono.

 virtual void System.ServiceModel.Description.IEndpointBehavior.ApplyClientBehavior(System::ServiceModel::Description::ServiceEndpoint ^ serviceEndpoint, System::ServiceModel::Dispatcher::ClientRuntime ^ behavior) = System::ServiceModel::Description::IEndpointBehavior::ApplyClientBehavior;
void IEndpointBehavior.ApplyClientBehavior (System.ServiceModel.Description.ServiceEndpoint serviceEndpoint, System.ServiceModel.Dispatcher.ClientRuntime behavior);
abstract member System.ServiceModel.Description.IEndpointBehavior.ApplyClientBehavior : System.ServiceModel.Description.ServiceEndpoint * System.ServiceModel.Dispatcher.ClientRuntime -> unit
override this.System.ServiceModel.Description.IEndpointBehavior.ApplyClientBehavior : System.ServiceModel.Description.ServiceEndpoint * System.ServiceModel.Dispatcher.ClientRuntime -> unit
Sub ApplyClientBehavior (serviceEndpoint As ServiceEndpoint, behavior As ClientRuntime) Implements IEndpointBehavior.ApplyClientBehavior

Parametri

serviceEndpoint
ServiceEndpoint

Endpoint da modificare.

behavior
ClientRuntime

La fase di esecuzione del client da modificare.

Implementazioni

Si applica a