Matrix3D.Append(Matrix3D) Method

Definition

Appends a specified matrix to the current matrix.

public void Append (System.Windows.Media.Media3D.Matrix3D matrix);

Parameters

matrix
Matrix3D

Matrix to append.

Remarks

Matrices can be appended or prepended to other matrices. Appending matrix A to matrix B denotes a transformation by B and then by A:

A(B(...))

Prepending A to B denotes a transformation by A and then by B:

B(A(...))

To transform point P by A and then by B, append B to A:

C = A.Append(B);
P' = C.Transform(P);

Applies to

Prodotto Versioni
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9