Matrix3D.RotateAtPrepend(Quaternion, Point3D) Method

Definition

Prepends a rotation about a specified center Point3D to this Matrix3D structure.

public void RotateAtPrepend (System.Windows.Media.Media3D.Quaternion quaternion, System.Windows.Media.Media3D.Point3D center);

Parameters

quaternion
Quaternion

Quaternion that represents the rotation.

center
Point3D

Center Point3D about which to rotate.

Applies to

Prodotto Versioni
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9