IVMRMonitorConfig9::SetMonitor
Microsoft DirectShow 9.0 |
IVMRMonitorConfig9::SetMonitor
On a multi-monitor system, the SetMonitor method specifies the monitor that the VMR should use when it creates the Direct3D device.
Syntax
HRESULT SetMonitor( UINT uDev );
Parameters
uDev
[in] Index that specifies the monitor.
Return Values
The method returns an HRESULT. Possible values include the following.
Value | Description |
E_INVALIDARG | Invalid argument; uDev does not correspond to a valid monitor. |
S_OK | The method succeeded. |
VFW_E_WRONG_STATE | Cannot set the monitor after the VMR's input pins have been connected. |
Remarks
Use this method on a multi-monitor system to specify to the VMR which Direct3D device should be used when connecting to an upstream decoder filter.
Requirements
Header: Include D3d9.h, Vmr9.h.
Library: Use Strmiids.lib.
See Also