struttura D3D12_FEATURE_DATA_D3D12_OPTIONS13 (d3d12.h)

Sintassi

typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
  BOOL UnrestrictedBufferTextureCopyPitchSupported;
  BOOL UnrestrictedVertexElementAlignmentSupported;
  BOOL InvertedViewportHeightFlipsYSupported;
  BOOL InvertedViewportDepthFlipsZSupported;
  BOOL TextureCopyBetweenDimensionsSupported;
  BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;

Members

UnrestrictedBufferTextureCopyPitchSupported

Tipo: _Out_ BOOL

UnrestrictedVertexElementAlignmentSupported

Tipo: _Out_ BOOL

InvertedViewportHeightFlipsYSupported

Tipo: _Out_ BOOL

InvertedViewportDepthFlipsZSupported

Tipo: _Out_ BOOL

TextureCopyBetweenDimensionsSupported

Tipo: _Out_ BOOL

AlphaBlendFactorSupported

Tipo: _Out_ BOOL

Requisiti

   
Client minimo supportato Windows 11 versione 22H2 o DirectX 12 Agility SDK 1.6 o versione successiva
Intestazione d3d12.h