The Applied Games Group Blog
New stuff directly from Microsoft Research.
Work Experience Student - Max Steele
Last week we enjoyed having Max Steele here for a week of work experience. Max is a 6th form...
Date: 08/28/2008
TrueSkill in F#
Following the publication of the F# source code for the TrueSkill Through Time paper, we have used...
Date: 06/16/2008
Create a Game with Popfly
Popfly has a great Alpha that lets you create a game in your browser, no programming required, and...
Date: 06/04/2008
Statically link with ILMerge
Today Ralf & I were looking at ways to bundle up a bunch of .Net assemblies into a single...
Date: 05/29/2008
BabyJack Inline Video Card Game
Its been yet another wet and windy bank holiday weekend here in the UK, so I decided to involve the...
Date: 05/26/2008
Lunar Lander Retro Vector XNA 2.0 Game sample written in F#
While travelling to Microsoft HQ in Redmond earlier in the year for the annual TechFest event - for...
Date: 05/11/2008
LEGO Halo 3 Foundry Forge Kit
We have recently come accross Jeff Keegan's solution to being obsessed with Halo 3's Forge mode, but...
Date: 04/18/2008
TrueSkill Through Time
In December 2007, we published a paper about the application of TrueSkill to all recorded data of...
Date: 04/05/2008
Arkwright Scholar Erroll Wood Visits MSRC
Erroll Wood visited Microsoft Research Cambridge as an Arkwright scholar, and chatted to the Applied...
Date: 03/01/2008
F# Custom Exceptions
This post tries to explore exception handling in F# with custom exception types. Some background on...
Date: 01/17/2008
Commercial Users of Functional Programming (CUFP) 2007
At the beginning of this month (October) I attended and presented at the CUFP event in Freiburg,...
Date: 10/25/2007
Composing a video game in F#
This week it was my opportunity to present a topic for 15 minutes at the MLP group's ritual Tuesday...
Date: 10/25/2007
Learning F# and games programming at the Applied Games Group during A-levels
Last week we had James Budnik over for a “work experience week”: a nice opportunity for British high...
Date: 07/15/2007
Erik van der Werf on AI Techniques for the Game of Go
Erik van der Werf came and visited the Applied Games group on November 27th/28th 2006. Erik gave a...
Date: 12/13/2006
3 Days in Vancouver
The Neural Information Processing Systems conference has just finished. There were a lot of...
Date: 12/08/2006
Reward Driven Racing in Cambridge
I just completed my 12 week internship in the Applied Games Group. I was working with Ralf, Thore...
Date: 11/17/2006
Schedule Tasks in Windows XP
We have an F# console app which processes some gigabytes of data over a couple of hours. We wanted...
Date: 11/07/2006
Dealing with Terabytes of Data in F#
In one of our current projects our algorithms we have to process close to 1 TB (Terabyte) of raw...
Date: 11/04/2006
First Halo 3 Multiplayer Details Emerge!
I am a big fan of Halo and Halo 2 so I was very pleased to see several gaming pages starting to...
Date: 10/27/2006
Meeting the Press: Gaming with Katie Ledger and Steve Clayton
Yesterday, we had some prominent visitors: Katie Ledger and Steve Clayton of PTS-TV. PTS-TV is a UK...
Date: 10/24/2006
All the Hot News Directly from Microsoft Research Cambridge
Welcome to our blog! We are the Applied Games group at Microsoft Research Ltd, Cambridge, UK, and...
Date: 10/24/2006