TFS Guide Beta 1 is Available

Today we released our Beta 1 of Team Development with Visual Studio Team Foundation Server Guide.  It's our Microsoft playbook for TFS.  This is our guide to help show you how to make the most of Team Foundation Server.  It's a distillation of many lessons learned.  It's a collaborative effort among product team members, field, industry experts, MVPs, and customers.

Contents at a Glance

  • Part I, Fundamentals
  • Part II, Source Control
  • Part III, Builds
  • Part IV, Large Project Considerations
  • Part V, Project Management
  • Part VI, Process Guidance
  • Part VII, Reporting
  • Part VIII, Setting Up and Maintaining the Team Environment

Chapters

  • Introduction
  • Ch 01 - Introducing the Team Environment
  • Ch 02 - Team Foundation Server Architecture
  • Ch 03 - Structuring Projects and Solutions
  • Ch 04 - Structuring Projects and Solutions in Team Foundation Server
  • Ch 05 - Defining Your Branching and Merging Strategy
  • Ch 06 - Managing Source Control Dependencies in Visual Studio Team System
  • Ch 07 - Team Build Explained
  • Ch 08 - Setting Up Continuous Integration with Team Build
  • Ch 09 - Setting Up Scheduled Builds with Team Build
  • Ch 10 - Large Project Considerations
  • Ch 11 - Project Management Explained
  • Ch 12 - Work Items Explained
  • Ch 13 – MSF Agile Projects
  • Ch 14 - Process Templates Explained
  • Ch 15 - Reporting Explained
  • Ch 16 - Team Foundation Server Deployment
  • Ch 17 - Providing Internet Access to Team Foundation Server

About Our Team

  • Prashant Bansode - Prashant's an experienced guidance builder and a master of execution.  He's a solid pillar on the team.
  • Jason Taylor - Jason's a master of results.  I've worked with Jason across a few projects.  He always hits the ground running and accelerates from there.
  • Alex Mackman - I worked with Alex on Building Secure ASP.NET Applications, Improving Perf and Scale, and Improving .NET Performance and Scalability, so it's great to have him back.
  • Kevin Jones - Kevin is new to our team, but getting up to speed fast.  He brings a wealth of Visual Studio Team System experience to the table.

Contributors and Reviewers
Here's our contributors and reviewers so far:

  • Microsoft: Ajay Sudan; Ajoy Krishnamoorthy; Alan Ridlehoover; Alik Levin; Bijan Javidi; Buck Hodges; Burt Harris; Doug Neumann; Edward Jezierski; Eric Charran; Graham Barry; Jeff Beehler; Julie MacAller; Ken Perilman; Mario Rodriguez; Marc Kuperstein; Matthew Mitrik; Michael Puleio; Nobuyuki Akama; Paul Goring; Pete Coupland; Peter Provost; Rob Caron; Robert Horvick; Rohit Sharma; Sajee Mathew; Siddharth Bhatia; Tom Hollander; Venky Veeraraghavan
  • External: David P. Romig, Sr; Eric Blanchet; Leon Langleyben; Martin Woodward; Quang Tran; Sarit Tamir; Tushar More; Vaughn Hughes; Michael Rummier

Comments

  • Anonymous
    May 23, 2007
    J.D. Meier just posted about the new bea release of the Software Development with Visual Studio Team

  • Anonymous
    May 23, 2007
    Go straight to the web site here - http://www.codeplex.com/TFSGuide and Download the Team Development

  • Anonymous
    May 23, 2007
    J.D. Meier announced earlier today in his blog the release of TFS Guide. Here is the excerpt: Today we

  • Anonymous
    May 23, 2007
    [via J.D. Meier ] Just saw from J.D.'s blog that he just released beta 1 of Team Development with Visual

  • Anonymous
    May 23, 2007
    crosspost from http://blogs.msdn.com/rextang [via J.D. Meier ] Just saw from J.D.'s blog that he

  • Anonymous
    May 23, 2007
    Folks, if you are using Team Foundation Server ( TFS ), thinking about using it, or wish you could use

  • Anonymous
    May 23, 2007
    This is awesome! A much needed thing has finally arrived. We have been getting request from customer

  • Anonymous
    May 23, 2007
    This is awesome! A much needed thing has finally arrived. We have been getting request from customer

  • Anonymous
    May 24, 2007
    The Microsoft Patterns and Practices team, in concert with the TFS team and a panel of customer reviewer

  • Anonymous
    May 24, 2007
    Thanks - this will be really helpfull.   I have a question on setting up TFS for multiple development teams.  We're looking at setting up TFS but need to be able to configure separate dev teams and projects so that each team has little to no interaction with the other teams.  Basically, isolating our development groups. Is there anything I can read about configuring TFS for a large corporation with isolated dev teams?  Or would it be best to do several separate installations of TFS. Ballpark is 500 developers, 20-30 teams.  Will eventually be over 3500 developers.

  • Anonymous
    May 24, 2007
    If you haven't see the myriad of posts about it, here is a link to the original post by J.D. Meier on...

  • Anonymous
    May 24, 2007
    If you haven't see the myriad of posts about it, here is a link to the original post by J.D. Meier on...

  • Anonymous
    May 24, 2007
    Team Development TFS Guide The Patterns & Practices team's J.D. Meier posted that Beta 1 of the "Team

  • Anonymous
    May 24, 2007
    The Microsoft Patterns and Practices team, in concert with the TFS team and a panel of customer reviewer

  • Anonymous
    May 24, 2007
    Hey J.D.!  So proud of you-another fantastic job! Love you!

  • Anonymous
    May 29, 2007
    Check out J.D. Meier's post on the TFS Guide Beta 1! This is a cool document! J. D. describes it...

  • Anonymous
    June 10, 2007
    Here's a quick rundown of our patterns & practices VSTS related Guidance projects. It's a combination

  • Anonymous
    August 06, 2007
    Today we release the final version of our patterns & practices: Team Development with Visual Studio

  • Anonymous
    October 08, 2007
    Hi I am using visual Studio 6.0   I dont know to whome I need to ask this question, So I am placing this question to this blog. If u r not right person please tell me the right person's mail id or sight. please reply me to my mail ID   onlyphanim@yahoo.co.in Problem : i have one sturcture stuct myType{ unsigned char  res[2] ; //2 bytes long                lLTime ; // 4 bytes char               cAChar [2] ; // 2 bytes short              sTCode ;//2 bytes short              sECode  ; // 2 bytes unsigned char  Res2[8]  ;//     8  bytes   char               cTStamp1 [8]  ;// 8 bytes char               cTStamp2 [8]  ;// 8 bytes short              sMLength  ; //2 bytes }; This structure size is acutally 38 bytes (count size of individual elements) if i print like ... void main() { sturct myType tp ; printf("%d",sizeof(tp)); // It is giving me 40 bytes insted of 38 bytes } please solve my problem waiting to your reply send me reply to onlyphanim@yahoo.co.in Thanks & Regards Phani kumar M

  • Anonymous
    October 01, 2008
    Team Foundation Server Best Practices