ExpandEnvironmentStringsA returns a different required buffer length than ExpandEnvironmentStringsW
I was writing some ANSI-only code the other day to handle the case where an environment string expansion could return a buffer larger than MAX_PATH (the test code I was modifying assumed that it could only ever see a MAX_PATH output, I wanted to make it more resilient).
The way the code worked, I defined a wrapper for ExpandEnvironmentStringsA that returned a std:::string and then appended values to that string. But I found that my strings weren’t working correctly – none of the appended values were actually being appended.
Digging in, I discovered that there was an embedded null in the string, which didn’t make any sense to me – where did that come from?
Here’s the wrapper I wrote for the call to ExpandEnvironmentStrings:
std::string ExpandEnvironmentStringsToString(PCSTR sourceString)
{
DWORD dwEvSize;
dwEvSize = ExpandEnvironmentStrings( sourceString, nullptr, 0);
if (dwEvSize == 0)
{
return std::string();
}
else
{
std::string returnValue(dwEvSize, L'\0');
dwEvSize = ExpandEnvironmentStrings( sourceString, &returnValue[0], dwEvSize);
if (dwEvSize == 0)
{
return std::string();
}
returnValue.resize(dwEvSize-1); // dwEvSize returned by ExpandEnvironmentStrings includes the trailing null, truncate it.
return returnValue;
}
}
That code looks like it should be just fine, but there was still that unexpected extra null character.
On a lark, I switched the code to Unicode and tested the version that returned an std::wstring. That worked perfectly – the string converted the string perfectly.
Since ExpandEnvironmentStringsW worked perfectly and ExpandEnvironmentStringsA added an embedded null, I started looking at the return value of ExpandEnvironmentStringsA. It turns out that ExpandEnvironmentStringsA always returned enough space for *two* null characters, not the one character it’s documented as requiring.
Once I figured that out, the solution to my problem was clear. Just change the
returnValue.resize(dwEvSize-1);
to
returnValue.resize(dwEvSize-2);
to account for the additional null character.
Just another day in the strange world that is the Win32 API surface .
Comments
Anonymous
November 19, 2015
I think you have a typo in your 'after' code, as currently is the same as the 'before' code :)Anonymous
November 19, 2015
The comment has been removedAnonymous
November 19, 2015
Fixed, thanks.Anonymous
November 20, 2015
Is it only me or &returnValue[0] expression actually looks a bit too implementation specific?..Anonymous
November 21, 2015
@otstrel: Funny, that's the next blog post I want to write :).Anonymous
November 22, 2015
Isn't that pre-C++11 way of getting pointer to raw buffer? (Now it is just data() or c_str() - both being const for basic_string)Anonymous
November 23, 2015
@Klimax: Because both data() and c_str() return const strings, they can't be modified. &string[0] returns a non const buffer.Anonymous
November 23, 2015
Didn't realize it is non-const. Its presence then makes sense. (Didn't need it so far, even when writing wrappers for C-API like HTTP Server...) Another bit learned to day. Thanks.