Tobiah Marks
Game Evangelist and Independent Game Developer.
GameMaker: Studio on sale again until May 25th
YoYoGames has once again put their fantastic GameMaker: Studio software on sale again. You can now...
Author: Tobiah Marks Date: 05/16/2014
What Unity plugin(s) do you use?
Last couple of weeks I've traveled around helping run various Day of Unity events. It's been a lot...
Author: Tobiah Marks Date: 05/12/2014
Be Indie Now 25: Steven Harmon Games
Be Indie Now 25: Steven Harmon Games Steven Harmon has been developing games since he was 13 years...
Author: Tobiah Marks Date: 05/06/2014
Be Indie Now 24: Hero-U: Rogue to Redemption
Be Indie Now 24: Hero-U: Rogue to Redemption by Transolar Games Corey Cole has been part of the...
Author: Tobiah Marks Date: 04/30/2014
Updated Resources Page
I updated the resources page on my blog with some new links, and I thought I’d take a moment...
Author: Tobiah Marks Date: 04/25/2014
Be Indie Now 23: Super Hero Dodgeball League
Be Indie Now 23: Super Hero Dodgeball League by Limitless Sky Squadron I would describe Super Hero...
Author: Tobiah Marks Date: 04/22/2014
The story of Antichamber’s “Overnight Success”
Alexander Bruce's fantastic talk "Antichamber -- An Overnight Success, Seven Years In The Making"...
Author: Tobiah Marks Date: 04/21/2014
Be Indie Now 22: Suddenly Words! by Oceanic Bears
Be Indie Now 22: Suddenly Words! by Oceanic Bears Suddenly Words! is a word based puzzle game made...
Author: Tobiah Marks Date: 04/16/2014
Day of Unity events coming to a city near you!
Microsoft will be hosting “Day of Unity” events throughout the US this month and next....
Author: Tobiah Marks Date: 04/15/2014
Be Indie Now 21: Magnetic By Nature by Tripleslash Studios
Be Indie Now 21: Magnetic By Nature by Tripleslash Studios Kyle, Brenden, Page, and David are from...
Author: Tobiah Marks Date: 04/09/2014
Build 2014 Day One Announcements
Today in San Francisco for Build 2014 Microsoft announced Windows Phone 8.1 and the Windows 8.1...
Author: Tobiah Marks Date: 04/02/2014
Be Indie Now 20: Bullet Boy
Be Indie Now 20: Bullet Boy by Pomelo Games During the Game Developers Conference in San Francisco,...
Author: Tobiah Marks Date: 04/01/2014
You’ve made a game, now what? Marketing and Monetization strategies
It’s finally done! Your game has taken shape, and you’re about to release it on the...
Author: Tobiah Marks Date: 03/27/2014
Free to Play Game Design: How not to do it wrong
Free to play has become one of the most common mobile game monetization structures. Don’t...
Author: Tobiah Marks Date: 03/25/2014
Be Indie Now 19: Popcorn Panic
Be Indie Now 19: Popcorn Panic with team Panik Room Ethan, Alex, and Taylor are three UCSC students...
Author: Tobiah Marks Date: 03/24/2014
GDC 2014 - Day Five and final summary
GDC 2014 is officially over! This was a fun year for me. I got an Indie Games Summit pass for the...
Author: Tobiah Marks Date: 03/22/2014
GDC 2014 - Day Four
GDC 2014 is almost complete, four out of five days over. This was the last full day of the show,...
Author: Tobiah Marks Date: 03/20/2014
GDC 2014 - Day Three
Yesterday was the first day of the main conference at GDC 2014. This was the first day the expo...
Author: Tobiah Marks Date: 03/20/2014
GDC 2014 - Day Two
Today was the second day of the Game Developers Conference in San Francisco. This was the last day...
Author: Tobiah Marks Date: 03/18/2014
GDC 2014 - Day One
This week is one of my favorite times of the year, the Game Developers Conference in San Francisco....
Author: Tobiah Marks Date: 03/18/2014
Be Indie Now 18: Joe Benkual
Be Indie Now 18: Interview with Joe Benkual Joe Benkual is an indie game developer whose been...
Author: Tobiah Marks Date: 03/17/2014
Get free audio tools if you're an indie game developer
Two major audio companies announced this week that they have released free audio tools for indie...
Author: Tobiah Marks Date: 03/16/2014
Be Indie Now 17: Preparing for GDC
Rachael Reisdorf is a friend of mine and an expert at conferences, both as an attendee and as an...
Author: Tobiah Marks Date: 03/11/2014
File Size, an important factor often overlooked
When making the executable for your app, pay close attention to your file size. When you compile...
Author: Tobiah Marks Date: 03/10/2014
Apps are services, not a products
It's an easy mistake to make. A lot of developers treat their apps as "Products", rather than...
Author: Tobiah Marks Date: 03/06/2014