ETC1Util.WriteTexture(ETC1Util+ETC1Texture, Stream) Method
Definition
Important
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Helper function that writes an ETC1Texture to an output stream formatted as a PKM file.
[Android.Runtime.Register("writeTexture", "(Landroid/opengl/ETC1Util$ETC1Texture;Ljava/io/OutputStream;)V", "")]
public static void WriteTexture (Android.Opengl.ETC1Util.ETC1Texture? texture, System.IO.Stream? output);
[<Android.Runtime.Register("writeTexture", "(Landroid/opengl/ETC1Util$ETC1Texture;Ljava/io/OutputStream;)V", "")>]
static member WriteTexture : Android.Opengl.ETC1Util.ETC1Texture * System.IO.Stream -> unit
Parameters
- texture
- ETC1Util.ETC1Texture
the input texture.
- output
- Stream
the stream to write the formatted texture data to.
- Attributes
Exceptions
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.