HandJointLocation.Pose Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The world-space pose of the corresponding hand joint.
public UnityEngine.Pose Pose { get; }
member this.Pose : UnityEngine.Pose
Public ReadOnly Property Pose As Pose
Property Value
UnityEngine.Pose