Billboard Class
Definition
Important
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The Billboard class implements the behaviors needed to keep a GameObject oriented towards the user.
public ref class Billboard : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/Billboard")]
public class Billboard : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/Billboard")>]
type Billboard = class
inherit MonoBehaviour
Public Class Billboard
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourBillboard
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Constructors
Billboard() |
Properties
PivotAxis |
The axis about which the object will rotate. |
TargetTransform |
The target we will orient to. If no target is specified, the main camera will be used. |