GazeHandHelper.GetHandPositionsDictionary Method

Definition

This function retrieves a reference to the Dictionary that maps hand positions to sourceIds. This return value is NOT filtered for whether the hands are active. User should check first using GetActiveHandCount().

public:
 System::Collections::Generic::Dictionary<System::UInt32, UnityEngine::Vector3> ^ GetHandPositionsDictionary();
public System.Collections.Generic.Dictionary<uint,UnityEngine.Vector3> GetHandPositionsDictionary ();
member this.GetHandPositionsDictionary : unit -> System.Collections.Generic.Dictionary<uint32, UnityEngine.Vector3>
Public Function GetHandPositionsDictionary () As Dictionary(Of UInteger, Vector3)

Returns

Dictionary<UInt32,UnityEngine.Vector3>

Dictionary with uint Keys mapping to Vector3 positions

Applies to