PulseShaderHandler.ApplyPulseRadiusToMaterial(Single) Method

Definition

protected:
 void ApplyPulseRadiusToMaterial(float radius);
protected void ApplyPulseRadiusToMaterial (float radius);
member this.ApplyPulseRadiusToMaterial : single -> unit
Protected Sub ApplyPulseRadiusToMaterial (radius As Single)

Parameters

radius
Single

Applies to