ReceiverBaseMonoBehavior.OnStateChange Method

Definition

a state has changed

public:
 virtual void OnStateChange(Microsoft::MixedReality::Toolkit::UI::InteractableStates ^ state, Microsoft::MixedReality::Toolkit::UI::Interactable ^ source);
public virtual void OnStateChange (Microsoft.MixedReality.Toolkit.UI.InteractableStates state, Microsoft.MixedReality.Toolkit.UI.Interactable source);
abstract member OnStateChange : Microsoft.MixedReality.Toolkit.UI.InteractableStates * Microsoft.MixedReality.Toolkit.UI.Interactable -> unit
override this.OnStateChange : Microsoft.MixedReality.Toolkit.UI.InteractableStates * Microsoft.MixedReality.Toolkit.UI.Interactable -> unit
Public Overridable Sub OnStateChange (state As InteractableStates, source As Interactable)

Parameters

source
Interactable

Implements

Applies to