ClippingSphere.Radii Property

Definition

The radius of the clipping sphere on each axis, determined by the transform's scale.

public:
 property UnityEngine::Vector3 Radii { UnityEngine::Vector3 get(); };
public UnityEngine.Vector3 Radii { get; }
member this.Radii : UnityEngine.Vector3
Public ReadOnly Property Radii As Vector3

Property Value

UnityEngine.Vector3

Applies to