HoverLight Class
Definition
Important
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Utility component to animate and visualize a light that can be used with the "MixedRealityToolkit/Standard" shader "_HoverLight" feature.
public ref class HoverLight : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Core/HoverLight")]
[UnityEngine.ExecuteInEditMode]
[UnityEngine.HelpURL("https://docs.microsoft.com/windows/mixed-reality/mrtk-unity/features/rendering/hover-light")]
public class HoverLight : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Core/HoverLight")>]
[<UnityEngine.ExecuteInEditMode>]
[<UnityEngine.HelpURL("https://docs.microsoft.com/windows/mixed-reality/mrtk-unity/features/rendering/hover-light")>]
type HoverLight = class
inherit MonoBehaviour
Public Class HoverLight
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourHoverLight
- Attributes
-
UnityEngine.AddComponentMenuAttribute UnityEngine.ExecuteInEditModeAttribute UnityEngine.HelpURLAttribute
Constructors
HoverLight() |
Properties
Color |
Specifies the highlight color |
Radius |
Specifies the Radius of the HoverLight effect |