ScatterObjectCollection Class

Definition

A Scatter Object Collection is simply a set of child objects randomly laid out within a radius. Pressing "update collection" will run the randomization, feel free to run as many times until you get the desired result.

public ref class ScatterObjectCollection : Microsoft::MixedReality::Toolkit::Utilities::GridObjectCollection
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/ScatterObjectCollection")]
public class ScatterObjectCollection : Microsoft.MixedReality.Toolkit.Utilities.GridObjectCollection
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/ScatterObjectCollection")>]
type ScatterObjectCollection = class
    inherit GridObjectCollection
Public Class ScatterObjectCollection
Inherits GridObjectCollection
Inheritance
UnityEngine.MonoBehaviour
ScatterObjectCollection
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

ScatterObjectCollection()

Fields

HalfCell (Inherited from GridObjectCollection)

Properties

Anchor

Where the grid is anchored relative to local origin

(Inherited from GridObjectCollection)
AnchorAlongAxis

Whether anchoring occurs along an objects axis or not

(Inherited from GridObjectCollection)
CellHeight

Height of the cell per object in the collection.

(Inherited from GridObjectCollection)
CellWidth

Width of the cell per object in the collection.

(Inherited from GridObjectCollection)
ColumnAlignment

How the columns are aligned in the grid

(Inherited from GridObjectCollection)
Columns

Number of columns per row. Can only be assigned when layout type is ColumnsThenRows

(Inherited from GridObjectCollection)
CylinderMesh

Reference mesh to use for rendering the cylinder layout

(Inherited from GridObjectCollection)
Distance

This is the Distance for an offset for the Plane mapping and is ignored for the other mappings.

(Inherited from GridObjectCollection)
Height

Total Height of collection

(Inherited from GridObjectCollection)
IgnoreInactiveTransforms

Whether to include space for inactive transforms in the layout

(Inherited from BaseObjectCollection)
Layout

Specify direction in which children are laid out

(Inherited from GridObjectCollection)
NodeList

List of objects with generated data on the object.

(Inherited from BaseObjectCollection)
NodeListReadOnly

Read only list of objects with generated data on the object.

(Inherited from BaseObjectCollection)
OnCollectionUpdated

Action called when collection is updated

(Inherited from BaseObjectCollection)
OrientType

Should the objects in the collection face the origin of the collection

(Inherited from GridObjectCollection)
RadialRange

This is the radial range for creating a radial fan layout.

(Inherited from GridObjectCollection)
Radius

This is the radius of either the Cylinder or Sphere mapping and is ignored when using the plane mapping.

(Inherited from GridObjectCollection)
RowAlignment

How the rows are aligned in the grid

(Inherited from GridObjectCollection)
Rows

Number of rows per column. Can only be assigned when layout type is RowsThenColumns

(Inherited from GridObjectCollection)
SortType

Type of sorting to use.

(Inherited from BaseObjectCollection)
SphereMesh

Reference mesh to use for rendering the sphere layout

(Inherited from GridObjectCollection)
SurfaceType

Type of surface to map the collection to.

(Inherited from GridObjectCollection)
Width

Total Width of collection

(Inherited from GridObjectCollection)

Methods

ContainsNode(Transform, Int32)

Check if a node exists in the NodeList.

(Inherited from BaseObjectCollection)
ContainsNode(Transform)

Check if a node exists in the NodeList.

(Inherited from BaseObjectCollection)
LayoutChildren()

Overriding base function for laying out all the children when UpdateCollection is called.

OnDrawGizmosSelected() (Inherited from GridObjectCollection)
PruneEmptyNodes()

Checks for empty nodes and removes them

(Inherited from BaseObjectCollection)
ResolveGridLayout(Vector3[], LayoutOrder) (Inherited from GridObjectCollection)
SortNodes()

Sorts NodeList based on SortType

(Inherited from BaseObjectCollection)
UpdateCollection()

Rebuilds / updates the collection layout. Update collection is called from the editor button on the inspector.

(Inherited from BaseObjectCollection)
UpdateNodeFacing(ObjectCollectionNode)

Update the facing of a node given the nodes new position for facing origin with node and orientation type

(Inherited from GridObjectCollection)

Applies to