HandConstraint.IsValidController(IMixedRealityController) Method
Definition
Important
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Determines if a hand meets the requirements for use with constraining the tracked object.
protected:
virtual bool IsValidController(Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller);
protected virtual bool IsValidController (Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller);
abstract member IsValidController : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController -> bool
override this.IsValidController : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController -> bool
Protected Overridable Function IsValidController (controller As IMixedRealityController) As Boolean
Parameters
- controller
- IMixedRealityController
The controller to check against.
Returns
True if this hand should be used from tracking.