IVsFindTarget.GetFindState(Object) Method

Definition

Determines the state of a previous Find operation.

public:
 int GetFindState([Runtime::InteropServices::Out] System::Object ^ % ppunk);
int GetFindState([Runtime::InteropServices::Out] winrt::Windows::Foundation::IInspectable const & & ppunk);
public int GetFindState (out object ppunk);
abstract member GetFindState : obj -> int
Public Function GetFindState (ByRef ppunk As Object) As Integer

Parameters

ppunk
Object

[out, retval] The find state as pointer to IUnknown.

Returns

If the method succeeds, it returns S_OK. If it fails, it returns an error code.

Examples

A C++ class in VS can use a smart pointer, or use the following code to manage the Find state

// Declare the following member

IUnknown * m_pUnkFindState;

// In constructor's member-initialization-list:

m_pUnkFindState(NULL)

// In destructor or ATL FinalRelease():

if (m_pUnkFindState)

{

m_pUnkFindState->Release();

m_pUnkFindState = NULL;

}

//

// method implementations

//

HRESULT MyClass::SetFindState (IUnknown * punk)

{

if (m_pUnkFindState)

{

m_pUnkFindState->Release();

m_pUnkFindState = NULL;

}

if (punk)

{

punk->AddRef();

m_pUnkFindState = punk;

}

return S_OK;

}

HRESULT MyClass::GetFindState (IUnknown **ppunk)

{

*ppunk = m_pUnkFindState;

if (m_pUnkFindState)

m_pUnkFindState->AddRef();

return S_OK;

}

Remarks

COM Signature

From textmgr.idl:

HRESULT IVsFindTarget::GetFindState(  
   [out, retval] IUnknown **ppunk  
);  

Find state is an opaque object held on behalf of the find engine.

Applies to