GL.Oes Class

Definition

public static class GL.Oes
type GL.Oes = class
Inheritance
GL.Oes

Methods

BindFramebuffer(All, Int32)
BindFramebuffer(All, UInt32)
BindRenderbuffer(All, Int32)
BindRenderbuffer(All, UInt32)
BindVertexArray(Int32)
BindVertexArray(UInt32)
BlendEquation(All)
BlendEquationSeparate(All, All)
BlendFuncSeparate(All, All, All, All)
CheckFramebufferStatus(All)
CurrentPaletteMatrix(Int32)
CurrentPaletteMatrix(UInt32)
DeleteFramebuffers(Int32, Int32)
DeleteFramebuffers(Int32, Int32[])
DeleteFramebuffers(Int32, Int32*)
DeleteFramebuffers(Int32, UInt32)
DeleteFramebuffers(Int32, UInt32[])
DeleteFramebuffers(Int32, UInt32*)
DeleteRenderbuffers(Int32, Int32)
DeleteRenderbuffers(Int32, Int32[])
DeleteRenderbuffers(Int32, Int32*)
DeleteRenderbuffers(Int32, UInt32)
DeleteRenderbuffers(Int32, UInt32[])
DeleteRenderbuffers(Int32, UInt32*)
DeleteVertexArrays(Int32, Int32)
DeleteVertexArrays(Int32, Int32[])
DeleteVertexArrays(Int32, Int32*)
DeleteVertexArrays(Int32, UInt32)
DeleteVertexArrays(Int32, UInt32[])
DeleteVertexArrays(Int32, UInt32*)
DrawTex(Int16, Int16, Int16, Int16, Int16)
DrawTex(Int16)
DrawTex(Int16[])
DrawTex(Int16*)
DrawTex(Int32, Int32, Int32, Int32, Int32)
DrawTex(Int32)
DrawTex(Int32[])
DrawTex(Int32*)
DrawTex(Single, Single, Single, Single, Single)
DrawTex(Single)
DrawTex(Single[])
DrawTex(Single*)
DrawTexx(Int32, Int32, Int32, Int32, Int32)
DrawTexx(Int32)
DrawTexx(Int32[])
DrawTexx(Int32*)
FramebufferRenderbuffer(All, All, All, Int32)
FramebufferRenderbuffer(All, All, All, UInt32)
FramebufferTexture2D(All, All, All, Int32, Int32)
FramebufferTexture2D(All, All, All, UInt32, Int32)
GenerateMipmap(All)
GenFramebuffers(Int32, Int32)
GenFramebuffers(Int32, Int32[])
GenFramebuffers(Int32, Int32*)
GenFramebuffers(Int32, UInt32)
GenFramebuffers(Int32, UInt32[])
GenFramebuffers(Int32, UInt32*)
GenRenderbuffers(Int32, Int32)
GenRenderbuffers(Int32, Int32[])
GenRenderbuffers(Int32, Int32*)
GenRenderbuffers(Int32, UInt32)
GenRenderbuffers(Int32, UInt32[])
GenRenderbuffers(Int32, UInt32*)
GenVertexArrays(Int32, Int32)
GenVertexArrays(Int32, Int32[])
GenVertexArrays(Int32, Int32*)
GenVertexArrays(Int32, UInt32)
GenVertexArrays(Int32, UInt32[])
GenVertexArrays(Int32, UInt32*)
GetBufferPointer(All, All, IntPtr)
GetBufferPointer<T2>(All, All, T2)
GetBufferPointer<T2>(All, All, T2[,,])
GetBufferPointer<T2>(All, All, T2[,])
GetBufferPointer<T2>(All, All, T2[])
GetFramebufferAttachmentParameter(All, All, All, Int32)
GetFramebufferAttachmentParameter(All, All, All, Int32[])
GetFramebufferAttachmentParameter(All, All, All, Int32*)
GetRenderbufferParameter(All, All, Int32)
GetRenderbufferParameter(All, All, Int32[])
GetRenderbufferParameter(All, All, Int32*)
IsFramebuffer(Int32)
IsFramebuffer(UInt32)
IsRenderbuffer(Int32)
IsRenderbuffer(UInt32)
IsVertexArray(Int32)
IsVertexArray(UInt32)
LoadPaletteFromModelViewMatrix()
MapBuffer(All, All)
MatrixIndexPointer(Int32, All, Int32, IntPtr)
MatrixIndexPointer<T3>(Int32, All, Int32, T3)
MatrixIndexPointer<T3>(Int32, All, Int32, T3[,,])
MatrixIndexPointer<T3>(Int32, All, Int32, T3[,])
MatrixIndexPointer<T3>(Int32, All, Int32, T3[])
PointSizePointer(All, Int32, IntPtr)
PointSizePointer<T2>(All, Int32, T2)
PointSizePointer<T2>(All, Int32, T2[,,])
PointSizePointer<T2>(All, Int32, T2[,])
PointSizePointer<T2>(All, Int32, T2[])
RenderbufferStorage(All, All, Int32, Int32)
UnmapBuffer(All)
WeightPointer(Int32, All, Int32, IntPtr)
WeightPointer<T3>(Int32, All, Int32, T3)
WeightPointer<T3>(Int32, All, Int32, T3[,,])
WeightPointer<T3>(Int32, All, Int32, T3[,])
WeightPointer<T3>(Int32, All, Int32, T3[])

Applies to