SCNRenderer.AutoenablesDefaultLighting プロパティ

定義

シーンに既定のライトを追加するかどうかを制御する値を取得または設定します。

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool AutoenablesDefaultLighting { [Foundation.Export("autoenablesDefaultLighting")] get; [Foundation.Export("setAutoenablesDefaultLighting:")] set; }
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool AutoenablesDefaultLighting { [Foundation.Export("autoenablesDefaultLighting")] get; [Foundation.Export("setAutoenablesDefaultLighting:")] set; }
member this.AutoenablesDefaultLighting : bool with get, set

プロパティ値

実装

属性

適用対象