SCNSceneExportProgressHandler Delegate
Definition
Important
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Continuation handler that SceneKit repeatedly calls when exporting a scene.
public delegate void SCNSceneExportProgressHandler(float totalProgress, NSError error, out bool stop);
type SCNSceneExportProgressHandler = delegate of single * NSError * -> unit
Parameters
- totalProgress
- Single
A number in [0,1.0] that indicates the relative progress of the export operation.
- error
- NSError
An error that occurred.
- stop
- Boolean
Developers set this to true to cancel processing.