SCNWrapMode Enum
Definition
Important
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Enumerates texture-wrapping techniques.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public enum SCNWrapMode
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public enum SCNWrapMode
type SCNWrapMode =
- Inheritance
-
SCNWrapMode
- Attributes
Fields
Name | Value | Description |
---|---|---|
Clamp | 1 | Clamps texture coordinates to the range [0,1]. |
Repeat | 2 | Uses the fractional part of the texture coordinate, so effectively 0.0 to less than 1.0. |
ClampToBorder | 3 | Uses texture colors in the range [0,1] and the material's border color otherwise. |
Mirror | 4 | Texture coordinates outside the range [0,1] are treated as if the range reverses before repeating. |