SKSurface.ReadPixels(SKImageInfo, IntPtr, Int32, Int32, Int32) Method
Definition
Important
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Copies the pixels from the surface into the specified buffer.
public bool ReadPixels (SkiaSharp.SKImageInfo dstInfo, IntPtr dstPixels, int dstRowBytes, int srcX, int srcY);
Parameters
- dstInfo
- SKImageInfo
The image information describing the destination pixel buffer.
- dstPixels
- IntPtr
The pixel buffer to read the pixel data into.
- dstRowBytes
- Int32
The number of bytes in each row of in the destination buffer.
- srcX
- Int32
The source x-coordinate to start reading from.
- srcY
- Int32
The source y-coordinate to start reading from.
Returns
Returns true
if the pixels were read, or false
if there was an error.
Remarks
This method may return false
if the source rectangle [srcX
, srcY
, dstInfo.Width, dstInfo.Height] does not intersect the surface, or if the color type/alpha type could not be converted to the destination types.
Applies to
SkiaSharp