IList インターフェイス

定義

インデックスによって個別にアクセスできるオブジェクトの非ジェネリック コレクションを表します。

public interface class IList : System::Collections::ICollection
public interface IList : System.Collections.ICollection
[System.Runtime.InteropServices.ComVisible(true)]
public interface IList : System.Collections.ICollection
type IList = interface
    interface ICollection
    interface IEnumerable
[<System.Runtime.InteropServices.ComVisible(true)>]
type IList = interface
    interface ICollection
    interface IEnumerable
Public Interface IList
Implements ICollection
派生
属性
実装

次の例では、単純な固定サイズのリストを作成する IList インターフェイスの実装を示します。

using System;
using System.Collections;

class Program
{
    static void Main()
    {
        var test = new SimpleList();

        // Populate the List.
        Console.WriteLine("Populate the List");
        test.Add("one");
        test.Add("two");
        test.Add("three");
        test.Add("four");
        test.Add("five");
        test.Add("six");
        test.Add("seven");
        test.Add("eight");
        test.PrintContents();
        Console.WriteLine();

        // Remove elements from the list.
        Console.WriteLine("Remove elements from the list");
        test.Remove("six");
        test.Remove("eight");
        test.PrintContents();
        Console.WriteLine();

        // Add an element to the end of the list.
        Console.WriteLine("Add an element to the end of the list");
        test.Add("nine");
        test.PrintContents();
        Console.WriteLine();

        // Insert an element into the middle of the list.
        Console.WriteLine("Insert an element into the middle of the list");
        test.Insert(4, "number");
        test.PrintContents();
        Console.WriteLine();

        // Check for specific elements in the list.
        Console.WriteLine("Check for specific elements in the list");
        Console.WriteLine($"List contains \"three\": {test.Contains("three")}");
        Console.WriteLine($"List contains \"ten\": {test.Contains("ten")}");
    }
}

class SimpleList : IList
{
    private object[] _contents = new object[8];
    private int _count;

    public SimpleList()
    {
        _count = 0;
    }

    // IList Members
    public int Add(object value)
    {
        if (_count < _contents.Length)
        {
            _contents[_count] = value;
            _count++;

            return (_count - 1);
        }

        return -1;
    }

    public void Clear()
    {
        _count = 0;
    }

    public bool Contains(object value)
    {
        for (int i = 0; i < Count; i++)
        {
            if (_contents[i] == value)
            {
                return true;
            }
        }
        return false;
    }

    public int IndexOf(object value)
    {
        for (int i = 0; i < Count; i++)
        {
            if (_contents[i] == value)
            {
                return i;
            }
        }
        return -1;
    }

    public void Insert(int index, object value)
    {
        if ((_count + 1 <= _contents.Length) && (index < Count) && (index >= 0))
        {
            _count++;

            for (int i = Count - 1; i > index; i--)
            {
                _contents[i] = _contents[i - 1];
            }
            _contents[index] = value;
        }
    }

    public bool IsFixedSize
    {
        get
        {
            return true;
        }
    }

    public bool IsReadOnly
    {
        get
        {
            return false;
        }
    }

    public void Remove(object value)
    {
        RemoveAt(IndexOf(value));
    }

    public void RemoveAt(int index)
    {
        if ((index >= 0) && (index < Count))
        {
            for (int i = index; i < Count - 1; i++)
            {
                _contents[i] = _contents[i + 1];
            }
            _count--;
        }
    }

    public object this[int index]
    {
        get
        {
            return _contents[index];
        }
        set
        {
            _contents[index] = value;
        }
    }

    // ICollection members.

    public void CopyTo(Array array, int index)
    {
        for (int i = 0; i < Count; i++)
        {
            array.SetValue(_contents[i], index++);
        }
    }

    public int Count
    {
        get
        {
            return _count;
        }
    }

    public bool IsSynchronized
    {
        get
        {
            return false;
        }
    }

    // Return the current instance since the underlying store is not
    // publicly available.
    public object SyncRoot
    {
        get
        {
            return this;
        }
    }

    // IEnumerable Members

    public IEnumerator GetEnumerator()
    {
        // Refer to the IEnumerator documentation for an example of
        // implementing an enumerator.
        throw new NotImplementedException("The method or operation is not implemented.");
    }

    public void PrintContents()
    {
        Console.WriteLine($"List has a capacity of {_contents.Length} and currently has {_count} elements.");
        Console.Write("List contents:");
        for (int i = 0; i < Count; i++)
        {
            Console.Write($" {_contents[i]}");
        }
        Console.WriteLine();
    }
}

// This code produces output similar to the following:
// Populate the List:
// List has a capacity of 8 and currently has 8 elements.
// List contents: one two three four five six seven eight
//
// Remove elements from the list:
// List has a capacity of 8 and currently has 6 elements.
// List contents: one two three four five seven
//
// Add an element to the end of the list:
// List has a capacity of 8 and currently has 7 elements.
// List contents: one two three four five seven nine
//
// Insert an element into the middle of the list:
// List has a capacity of 8 and currently has 8 elements.
// List contents: one two three four number five seven nine
//
// Check for specific elements in the list:
// List contains "three": True
// List contains "ten": False
Imports System.Collections

Public Class Program
    Shared Sub Main()

        Dim myList As New SimpleList()

        ' Populate the List.
        Console.WriteLine("Populate the List")
        myList.Add("one")
        myList.Add("two")
        myList.Add("three")
        myList.Add("four")
        myList.Add("five")
        myList.Add("six")
        myList.Add("seven")
        myList.Add("eight")
        myList.PrintContents()
        Console.WriteLine()

        ' Remove elements from the list.
        Console.WriteLine("Remove elements from the list")
        myList.Remove("six")
        myList.Remove("eight")
        myList.PrintContents()
        Console.WriteLine()

        ' Add an element to the end of the list.
        Console.WriteLine("Add an element to the end of the list")
        myList.Add("nine")
        myList.PrintContents()
        Console.WriteLine()

        ' Insert an element into the middle of the list.
        Console.WriteLine("Insert an element into the middle of the list")
        myList.Insert(4, "number")
        myList.PrintContents()
        Console.WriteLine()

        ' Check for specific elements in the list.
        Console.WriteLine("Check for specific elements in the list")
        Console.WriteLine($"List contains 'three': {myList.Contains("three")}")
        Console.WriteLine($"List contains 'ten': {myList.Contains("ten")}")
    End Sub
End Class

Public Class SimpleList
    Implements IList

    Private _contents(7) As Object
    Private _count As Integer

    Public Sub New()

        _count = 0
    End Sub

    ' IList members.
    Public Function Add(ByVal value As Object) As Integer Implements IList.Add
        If _count < _contents.Length Then
            _contents(_count) = value
            _count += 1

            Return _count - 1
        End If

        Return -1
    End Function

    Public Sub Clear() Implements IList.Clear
        _count = 0
    End Sub

    Public Function Contains(ByVal value As Object) As Boolean Implements IList.Contains
        For i As Integer = 0 To Count - 1
            If _contents(i) = value Then Return True
        Next

        Return False
    End Function

    Public Function IndexOf(ByVal value As Object) As Integer Implements IList.IndexOf
        For i As Integer = 0 To Count - 1
            If _contents(i) = value Then Return i
        Next
        Return -1
    End Function

    Public Sub Insert(ByVal index As Integer, ByVal value As Object) Implements IList.Insert

        If _count + 1 <= _contents.Length AndAlso index < Count AndAlso index >= 0 Then
            _count += 1

            For i As Integer = Count - 1 To index Step -1
                _contents(i) = _contents(i - 1)
            Next
            _contents(index) = value
        End If
    End Sub

    Public ReadOnly Property IsFixedSize() As Boolean Implements IList.IsFixedSize
        Get
            Return True
        End Get
    End Property

    Public ReadOnly Property IsReadOnly() As Boolean Implements IList.IsReadOnly
        Get
            Return False
        End Get
    End Property

    Public Sub Remove(ByVal value As Object) Implements IList.Remove
        RemoveAt(IndexOf(value))
    End Sub

    Public Sub RemoveAt(ByVal index As Integer) Implements IList.RemoveAt

        if index >= 0 AndAlso index < Count Then
            for i As Integer = index To Count - 2
                _contents(i) = _contents(i + 1)
            Next
            _count -= 1
        End If
    End Sub

    Public Property Item(ByVal index As Integer) As Object Implements IList.Item
        Get
            Return _contents(index)
        End Get

        Set(ByVal value As Object)
            _contents(index) = value
        End Set
    End Property

    ' ICollection members.
    Public Sub CopyTo(ByVal array As Array, ByVal index As Integer) Implements ICollection.CopyTo
        For i As Integer = 0 To Count - 1
            array.SetValue(_contents(i), index)
            index += 1
        Next
    End Sub

    Public ReadOnly Property Count() As Integer Implements ICollection.Count
        Get
            Return _count
        End Get
    End Property

    Public ReadOnly Property IsSynchronized() As Boolean Implements ICollection.IsSynchronized
        Get
            Return False
        End Get
    End Property

    ' Return the current instance since the underlying store is not
    ' publicly available.
    Public ReadOnly Property SyncRoot() As Object Implements ICollection.SyncRoot
        Get
            Return Me
        End Get
    End Property

    ' IEnumerable members.
    Public Function GetEnumerator() As IEnumerator Implements IEnumerable.GetEnumerator

        ' Refer to the IEnumerator documentation for an example of
        ' implementing an enumerator.
        Throw New NotImplementedException("The method or operation is not implemented.")
    End Function

    Public Sub PrintContents()
        Console.WriteLine($"List has a capacity of {_contents.Length} and currently has {_count} elements.")
        Console.Write("List contents:")

        For i As Integer = 0 To Count - 1
            Console.Write($" {_contents(i)}")
        Next

        Console.WriteLine()
    End Sub
End Class

' This code produces output similar to the following:
' Populate the List:
' List has a capacity of 8 and currently has 8 elements.
' List contents: one two three four five six seven eight
'
' Remove elements from the list:
' List has a capacity of 8 and currently has 6 elements.
' List contents: one two three four five seven
'
' Add an element to the end of the list:
' List has a capacity of 8 and currently has 7 elements.
' List contents: one two three four five seven nine
'
' Insert an element into the middle of the list:
' List has a capacity of 8 and currently has 8 elements.
' List contents: one two three four number five seven nine
'
' Check for specific elements in the list:
' List contains "three": True
' List contains "ten": False

注釈

IList は、ICollection インターフェイスの子孫であり、すべての非ジェネリック リストの基本インターフェイスです。 IList 実装は、読み取り専用、固定サイズ、可変サイズの 3 つのカテゴリに分類されます。 読み取り専用 IList は変更できません。 固定サイズの IList では、要素を追加または削除することはできませんが、既存の要素を変更できます。 可変サイズの IList により、要素の追加、削除、および変更が可能になります。

このインターフェイスの汎用バージョンについては、System.Collections.Generic.IList<T>を参照してください。

プロパティ

Count

ICollectionに含まれる要素の数を取得します。

(継承元 ICollection)
IsFixedSize

IList に固定サイズがあるかどうかを示す値を取得します。

IsReadOnly

IList が読み取り専用かどうかを示す値を取得します。

IsSynchronized

ICollection へのアクセスが同期されているかどうかを示す値を取得します (スレッド セーフ)。

(継承元 ICollection)
Item[Int32]

指定したインデックス位置にある要素を取得または設定します。

SyncRoot

ICollectionへのアクセスを同期するために使用できるオブジェクトを取得します。

(継承元 ICollection)

メソッド

Add(Object)

IListに項目を追加します。

Clear()

IListからすべての項目を削除します。

Contains(Object)

IList に特定の値が含まれているかどうかを判断します。

CopyTo(Array, Int32)

特定の Array インデックスから始まる ICollection の要素を Arrayにコピーします。

(継承元 ICollection)
GetEnumerator()

コレクションを反復処理する列挙子を返します。

(継承元 IEnumerable)
IndexOf(Object)

IList内の特定の項目のインデックスを決定します。

Insert(Int32, Object)

指定したインデックス位置にある IList に項目を挿入します。

Remove(Object)

特定のオブジェクトの最初の出現箇所を IListから削除します。

RemoveAt(Int32)

指定したインデックス位置にある IList 項目を削除します。

拡張メソッド

Cast<TResult>(IEnumerable)

IEnumerable の要素を指定した型にキャストします。

OfType<TResult>(IEnumerable)

指定した型に基づいて、IEnumerable の要素をフィルター処理します。

AsParallel(IEnumerable)

クエリの並列化を有効にします。

AsQueryable(IEnumerable)

IEnumerableIQueryableに変換します。

適用対象

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